January 31, 2008

EA Reports Third Quarter Fiscal 2008 Results

Largest Revenue Quarter in EA's History

Burnout Paradise - Up Over 20 Percent at Retail Week One

EA Reports Third Quarter Fiscal 2008 Results<br>

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Jan. 31, 2008--Electronic Arts (NASDAQ:ERTS) today announced preliminary financial results for its fiscal third quarter ended December 31, 2007.

Fiscal Third Quarter Results (comparisons are to the quarter ended December 31, 2006)

Net revenue for the third quarter was $1.503 billion, up 17 percent as compared with $1.281 billion for the prior year. Beginning in fiscal 2008, EA no longer charges for its service related to certain online-enabled packaged goods games. As a result, the Company recognizes revenue from the sale of these games over the estimated service period. This change resulted in a $231 million sequential net increase in deferred net revenue as of December 31, 2007, which will be recognized in future periods.

Sales were driven by Need for Speed Pro Street, FIFA 08, Rock Band, The Simpsons Game, Madden NFL 08, The Sims 2 Castaway, and NBA LIVE 08.

Gross profit for the quarter was $721 million, down 11 percent year-over-year. Net loss for the quarter was $33 million as compared with net income of $160 million for the prior year. Diluted loss per share was $0.10 as compared with diluted earnings per share of $0.50 for the prior year.

Non-GAAP net income was $290 million as compared with $201 million a year ago. Non-GAAP diluted earnings per share were $0.90 as compared with $0.63 for the prior year. (Please see Non-GAAP Financial Measures and reconciliation information included in this release.)

"This was a record revenue quarter for EA and the single biggest revenue quarter for any third party publisher in our industry," said John Riccitiello, Chief Executive Officer. "While we are disappointed that two titles slipped out of the March quarter, Burnout Paradise is off to a terrific start and we are looking forward to the upcoming launches of Army of Two and FIFA Street 3."

"Our holiday quarter was solid, with non-GAAP earnings up 43 percent," said Warren Jenson, Chief Financial and Administrative Officer. "For fiscal 2008, we tightened our top-line range toward the high end of our previous guidance, but given that two high-margin titles are now shipping in fiscal 2009, we tightened our bottom-line range toward the lower end of our previous guidance."

Highlights (comparisons are to the quarter ended December 31, 2006)

-- EA Partners posted its strongest quarterly performance ever driven by Rock Band, Half Life® 2 Orange Box, Crysis® and Hellgate: London.
-- Need for Speed Pro Street sold over 5.5 million copies in the quarter -- over 65 percent internationally.
-- FIFA 08 sold over 4.5 million copies in the quarter and is EA's top-selling title year-to-date.
-- The critically-acclaimed Rock Band had a strong North American launch on the Xbox 360, PLAYSTATION®3 and PlayStation 2 -- selling 1.5 million copies.
-- The Simpsons Game sold 4.0 million copies in the quarter and was the highest rated entertainment-based game in 2007.
-- In calendar year 2007, EA was the number one global publisher across all platforms with 18 percent share in North America and 19 percent in Europe.
-- On the Wii, EA was the number one third-party publisher in calendar 2007 in Europe with 15 percent share -- up 11 points from a year ago; in North America, EA had 12 percent share -- up three points from a year ago.
-- EA closed the acquisition of BioWare Corp. and Pandemic Studios in January 2008, adding strong development talent and ten new franchises.

Business Outlook

The following forward-looking statements, as well as those made above, reflect expectations as of January 31, 2008. Results may be materially different and are affected by many factors, including: development delays on EA's products; competition in the industry; changes in anticipated costs, expected savings and impact on EA's operations of the Company's reorganization plan; consumer demand for console hardware and the ability of the console manufacturers to produce an adequate supply of consoles to meet that demand; consumer demand for games for legacy consoles, particularly the PlayStation®2; the financial impact of the Company's acquisition of VG Holding Corp. (BioWare Corp. and Pandemic Studios); the popular appeal of EA's products; changes in foreign exchange rates; the overall global economy; EA's effective tax rate; and other factors detailed in this release and in EA's annual and quarterly SEC filings.

Fiscal Fourth Quarter Expectations - Ending March 31, 2008

-- Net revenue is expected to be between $925 million and $1.05 billion.
-- Net revenue excluding the impact of the change in deferred net revenue (packaged goods and digital content) is expected to be between $775 and $850 million.
-- GAAP diluted loss per share is expected to be between ($0.52) and ($0.33).
-- Non-GAAP diluted earnings per share are expected to be between a loss per share of ($0.03) and earnings per share of $0.02. Expected non-GAAP diluted earnings (loss) per share exclude the following items from expected GAAP diluted loss per share:
-- ($0.52) to ($0.38) for the impact of the change in deferred net revenue (packaged goods and digital content)
-- $0.65 for acquisition-related charges
-- $0.14 of estimated stock-based compensation
-- $0.05 of amortization of intangible assets
-- $0.03 of restructuring charges

The Company expects Battlefield: Bad Company and Mercenaries 2: World in Flames to ship in fiscal 2009.

Fiscal Year Expectations - Ending March 31, 2008

-- Net revenue is expected to be between $3.462 and $3.587 billion - as compared to Company's previous guidance of $3.35 to $3.65 billion.
-- Net revenue excluding the impact of the change in deferred net revenue (packaged goods and digital content) is expected to be between $3.875 and $3.95 billion -- as compared to the Company's previous guidance of $3.8 and $4.0 billion.
-- GAAP diluted loss per share is expected to be between ($1.67) and ($1.48) - as compared to the Company's previous guidance of GAAP diluted loss per share of ($1.60) and ($0.91).
-- Non-GAAP diluted earnings per share are expected to be between $0.93 and $0.98 - as compared to the Company's previous guidance of $0.85 to $1.15. Expected non-GAAP diluted earnings per share exclude the following items from expected GAAP diluted loss per share:
-- $0.92 to $1.06 for the impact of the change in deferred net revenue (packaged goods and digital content)
-- $0.65 for acquisition-related charges
-- $0.41 of estimated stock-based compensation
-- $0.27 of restructuring charges
-- $0.15 of amortization of intangible assets
-- $0.04 of losses on strategic investments
-- $0.02 related to the difference between diluted and basic share count

Conference Call

Electronic Arts will host a conference call today at 2:00 pm PT (5:00 pm ET) to review its results for the third quarter of fiscal 2008 ended December 31, 2007 and its outlook for the future. During the course of the call, Electronic Arts may also disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number: (877) 723-9523, access code 220497, or via webcast: http://investor.ea.com.

A dial-in replay of the conference call will be provided until February 7, 2008 at (719) 457-0820, access code 220497. A webcast archive of the conference call will be available for one year at http://investor.ea.com.

Analyst Meeting

Electronic Arts will host an analyst meeting on February 12, 2008 at 8:00 am PT (11:00 am ET) at its corporate headquarters in Redwood City, California. Listeners may access the analyst meeting via webcast: http://investor.ea.com.

Non-GAAP Financial Measures

To supplement the Company's unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company's results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted earnings (loss) per share. These non-GAAP financial measures exclude the following items from the Company's unaudited condensed consolidated statements of operations:

-- Change in deferred net revenue (packaged goods and digital content)
-- Acquisition-related charges
-- Amortization of intangibles
-- Certain litigation expenses
-- Losses on strategic investments
-- Restructuring charges
-- Stock-based compensation


-- Income tax adjustments (consisting of the income tax effect of the items listed above and certain one-time income tax adjustments)

Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.

Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company's performance by excluding certain items that may not be indicative of the Company's core business, operating results or future outlook. Electronic Arts' management uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company's operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company's performance to prior periods.

In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:

Amortization of Intangibles. When analyzing the operating performance of an acquired entity, Electronic Arts' management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid) without taking into consideration any allocations made for accounting purposes. Because the purchase price for an acquisition necessarily reflects the accounting value assigned to intangible assets (including acquired in-process technology and goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company's management excludes the GAAP impact of acquired intangible assets to its financial results. Electronic Arts believes that such an approach is useful in understanding the long-term return provided by an acquisition and that investors benefit from a supplemental non-GAAP financial measure that excludes the accounting expense associated with acquired intangible assets.

In addition, in accordance with GAAP, Electronic Arts generally recognizes expenses for internally-developed intangible assets as they are incurred, notwithstanding the potential future benefit such assets may provide. Unlike internally-developed intangible assets, however, and also in accordance with GAAP, the Company generally capitalizes the cost of acquired intangible assets and recognizes that cost as an expense over the useful lives of the assets acquired (other than goodwill, which is not amortized, and acquired in-process technology, which is expensed immediately, as required under GAAP). As a result of their GAAP treatment, there is an inherent lack of comparability between the financial performance of internally-developed intangible assets and acquired intangible assets. Accordingly, Electronic Arts believes it is useful to provide, as a supplement to its GAAP operating results, a non-GAAP financial measure that excludes the amortization of acquired intangibles.

Stock-Based Compensation. Electronic Arts adopted SFAS 123®, "Share-Based Payment" beginning in its fiscal year 2007. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company's management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company's management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

Video game platforms have historically had a life cycle of four to six years, which causes the video game software market to be cyclical. The Company's management analyzes its business and operating performance in the context of these business cycles, comparing Electronic Arts' performance at similar stages of different cycles. For comparability purposes, Electronic Arts believes it is useful to provide a non-GAAP financial measure that excludes stock-based compensation in order to better understand the long-term performance of its core business.

Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities in the past, each has been a discrete, extraordinary event based on a unique set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. The Company does not engage in restructuring activities on a regular basis or in the ordinary course of business. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

Change in Deferred Net Revenue (Packaged Goods and Digital Content). Beginning in fiscal 2008, Electronic Arts is no longer able to objectively determine the fair value of the online service included in certain of its packaged goods games and online content. As a result, the Company recognizes the revenue from the sale of these games and content over the estimated online service period. Although Electronic Arts will defer the recognition of a significant portion of its net revenue as a result of this change, there will be no adverse impact to its operating cash flow. Internally, Electronic Arts' management excludes the impact of the change in deferred net revenue related to packaged goods games and digital content in its non-GAAP financial measures when evaluating the Company's operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. The Company believes that excluding the impact of the change in deferred net revenue from its operating results is important to facilitate comparisons to prior periods during which the Company was able to objectively determine the fair value of the online service and not delay the recognition of significant amounts of net revenue related to online-enabled packaged goods.

In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measure to each of the historical non-GAAP financial measures used in this press release.

Forward-Looking Statements

Some statements set forth in this release, including the estimates under the headings "Business Outlook" contain forward-looking statements that are subject to change. Statements including words such as "anticipate", "believe", "estimate" or "expect" and statements in the future tense are forward-looking statements. These forward-looking statements are subject to risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. Some of the factors which could cause the Company's results to differ materially from its expectations include the following: timely development and release of Electronic Arts' products; competition in the interactive entertainment industry; the Company's ability to successfully implement its reorganization plans; the consumer demand for, and the availability of an adequate supply of console hardware units (including the Xbox 360 video game and entertainment system, the PLAYSTATION®3 computer entertainment system and the Wii); consumer demand for software for legacy consoles, particularly the PlayStation 2; the Company's ability to predict consumer preferences among competing hardware platforms; the Company's ability to realize the anticipated benefits of its acquisition of VG Holding Corp.; consumer spending trends; the seasonal and cyclical nature of the interactive game segment; the Company's ability to manage expenses during the remainder of fiscal year 2008 and beyond; the Company's ability to attract and retain key personnel; changes in the Company's effective tax rates; losses on strategic investments; adoption of new accounting regulations and standards; potential regulation of the Company's products in key territories; developments in the law regarding protection of the Company's products; fluctuations in foreign exchange rates; the Company's ability to secure licenses to valuable entertainment properties on favorable terms; and other factors described in the Company's Annual Report on Form 10-K for the year ended March 31, 2007 and Quarterly Report for the quarter ended September 30, 2007. These forward-looking statements speak only as of January 31, 2008. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements, including those made under the heading "Business Outlook". In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2007. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2007.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS, EA, EA SPORTS BIG and POGO. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA SPORTS BIG, POGO, Need for Speed, The Sims, FaceBreaker and Burnout are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Battlefield: Bad Company is a trademark of EA Digital Illusions CE AB. Mercenaries and Mercenaries 2: World in Flames are trademarks and/or registered trademarks of Pandemic Studios, LLC. Crysis is a trademark of Crytek. Half-Life is a trademark or registered trademark of Valve Corporation in the U.S. and/or other countries. Rock Band is a trademark of Harmonix Music Systems, Inc., a division of MTV Networks. The Simpsons is a trademark of Twentieth Century Fox Film Corporation. Hellgate: London is a trademark and/or registered trademark of Flagship Studios, Inc. throughout the world. John Madden, NFL, NBA and FIFA are trademarks or other intellectual property of their respective owners and used with permission. "PlayStation" and "PLAYSTATION" are registered trademarks of Sony Computer Entertainment Inc. Xbox and Xbox 360 are trademarks of the Microsoft group of companies. Wii is a trademark of Nintendo.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
      Unaudited Condensed Consolidated Statements of Operations
                 (in millions, except per share data)

                                        Three Months    Nine Months
                                            Ended           Ended
                                        December 31,    December 31,
                                       -------------------------------
                                        2007    2006    2007    2006
                                       ------- ------- ------- -------
    Net revenue                        $1,503  $1,281  $2,537  $2,478
    Cost of goods sold                    782     470   1,342     977
                                       ------- ------- ------- -------
    Gross profit                          721     811   1,195   1,501

    Operating expenses:
      Marketing and sales                 213     165     459     350
      General and administrative           95      91     250     222
      Research and development            321     330     829     783
      Amortization of intangibles           7       7      21      20
      Acquired in-process technology        -       1       -       3
      Restructuring charges                78       2      85      12
                                       ------- ------- ------- -------
        Total operating expenses          714     596   1,644   1,390
                                       ------- ------- ------- -------

    Operating income (loss)                 7     215    (449)    111

    Interest and other income, net         20      25      78      69
                                       ------- ------- ------- -------

    Income (loss) before provision for
     (benefit from) income taxes and
     minority interest                     27     240    (371)    180

    Provision for (benefit from)
     income taxes                          60      84     (10)     83
                                       ------- ------- ------- -------

    Income (loss) before minority
     interest                             (33)    156    (361)     97

    Minority interest                       -       4       -       4
                                       ------- ------- ------- -------

    Net income (loss)                  $  (33) $  160  $ (361) $  101
                                       ======= ======= ======= =======

    Earnings (loss) per share:
      Basic                            $(0.10) $ 0.52  $(1.15) $ 0.33
      Diluted                          $(0.10) $ 0.50  $(1.15) $ 0.32

    Number of shares used in
     computation:
      Basic                               315     309     313     307
      Diluted                             315     319     313     316

    Non-GAAP Results (in millions,
     except per share data)

    The following tables reconcile the Company's net income (loss) and
     diluted earnings (loss) per share as presented in its Unaudited
     Condensed Consolidated Statements of Operations as prepared in
     accordance with Generally Accepted Accounting Principles ("GAAP")
     to its non-GAAP net income and non-GAAP diluted earnings per
     share. The Company's non-GAAP results exclude the following, if
     any: the impact of the change in deferred net revenue (packaged
     goods and digital content), acquisition-related expenses (such as
     acquired in-process technology and amortization of intangibles),
     certain litigation expenses, losses on strategic investments,
     restructuring charges, and stock-based compensation. In addition,
     the Company's non-GAAP results exclude income tax adjustments
     consisting of the income tax expense associated with the
     foregoing excluded items and the impact of certain one-time
     income tax adjustments.

                                        Three Months    Nine Months
                                            Ended           Ended
                                        December 31,    December 31,
                                       -------------------------------
                                        2007    2006    2007    2006
                                       ------- ------- ------- -------
    Net income (loss)                  $  (33) $  160  $ (361) $  101

      Change in deferred net revenue
       (packaged goods and digital
       content) (a)                       231             563
      Acquired in-process technology        -       1       -       3
      Amortization of intangibles           7       7      21      20
      COGS amortization of intangibles      6       7      20      20
      Losses on strategic investments      12       -      12       -
      Restructuring charges                78       2      85      12
      Stock-based compensation             38      35     105     105
      Income tax adjustments              (49)    (11)   (137)    (33)
                                       ------- ------- ------- -------

    Non-GAAP net income                $  290  $  201  $  308  $  228
                                       ======= ======= ======= =======

    Non-GAAP diluted earnings per
     share                             $ 0.90  $ 0.63  $ 0.96  $ 0.72
    Shares used in non-GAAP diluted
     earnings per share computation       323     319     320     316

(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
     goods and digital content) did not have a material impact on the
     Company's net revenue. Accordingly, the Company has not revised
     its fiscal 2007 non-GAAP financial measures to exclude the impact
     of the change in deferred net revenue (packaged goods and digital
     content).
                ELECTRONIC ARTS INC. AND SUBSIDIARIES
           Unaudited Condensed Consolidated Balance Sheets
                            (in millions)


                                              December 31,  March 31,
                                                  2007      2007 (a)
                                              ------------ -----------
ASSETS

Current assets:
  Cash, cash equivalents and short-term
   investments                                $      2,583 $    2,635
  Marketable equity securities                         837        341
  Receivables, net of allowances of $259 and
   $214, respectively                                  830        256
  Inventories                                          178         62
  Deferred income taxes, net                           122         84
  Other current assets                                 347        219
                                              ------------ -----------
    Total current assets                             4,897      3,597

Property and equipment, net                            393        484
Investment in affiliates                                29          6
Goodwill                                               737        734
Other intangibles, net                                 170        210
Deferred income taxes, net                              89         25
Other assets                                           130         90
                                              ------------ -----------
  TOTAL ASSETS                                $      6,445 $    5,146
                                              ============ ===========

LIABILITIES AND STOCKHOLDERS' EQUITY

Current liabilities:
  Accounts payable                            $        371 $      180
  Accrued and other current liabilities                782        814
  Deferred net revenue (packaged goods and
   digital content)                                    595         32
                                              ------------ -----------
    Total current liabilities                        1,748      1,026

Income tax obligations                                 301          -
Deferred income taxes, net                               8          8
Other liabilities                                       85         80
                                              ------------ -----------
    Total liabilities                                2,142      1,114

Stockholders' equity:
  Common stock                                           3          3
  Paid-in capital                                    1,726      1,412
  Retained earnings                                  1,981      2,323
  Accumulated other comprehensive income               593        294
                                              ------------ -----------
    Total stockholders' equity                       4,303      4,032
                                              ------------ -----------
  TOTAL LIABILITIES AND STOCKHOLDERS' EQUITY  $      6,445 $    5,146
                                              ============ ===========

(a) Derived from audited financial statements.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
      Unaudited Condensed Consolidated Statements of Cash Flows
                            (in millions)


                                  Three Months Ended Nine Months Ended
                                     December 31,      December 31,
                                  ------------------------------------
                                    2007      2006     2007     2006
                                  --------- -------- -------- --------
OPERATING ACTIVITIES
 Net income (loss)                $    (33) $   160  $  (361) $   101
 Adjustments to reconcile net
  income (loss) to net cash
  provided by operating
  activities:
   Depreciation, amortization and
    accretion                           42       38      115      110
   Stock-based compensation             38       35      105      105
   Minority interest                     -       (4)       -       (4)
   Non-cash restructuring charges       42        -       42        -
   Net losses on investments and
    sale of property and
    equipment                            9        -        8        1
   Acquired in-process technology        -        1        -        3
   Change in assets and
    liabilities:
     Receivables, net                 (383)    (275)    (539)    (338)
     Inventories                       (69)      (2)    (108)      (7)
     Other assets                       22       49      (56)      63
     Accounts payable                  140      (34)     169        1
     Accrued and other
      liabilities                      267      249      183      160
     Deferred income taxes, net         43      (11)     (68)     (35)
     Deferred net revenue
      (packaged goods and digital
      content)                         231       21      563       23
                                  --------- -------- -------- --------
Net cash provided by operating
 activities                            349      227       53      183
                                  --------- -------- -------- --------

INVESTING ACTIVITIES
  Capital expenditures                 (25)     (32)     (62)    (118)
  Purchase of marketable equity
   securities and investments in
   affiliates                            -        -     (277)      (1)
  Proceeds from maturities and
   sales of short-term
   investments                         587      231    1,978      911
  Purchase of short-term
   investments                        (179)    (485)  (1,388)  (1,086)
  Loan advance                         (30)       -      (30)       -
  Acquisition of subsidiaries,
   net of cash acquired                  -      (27)       -      (94)
                                  --------- -------- -------- --------
Net cash provided by (used in)
 investing activities                  353     (313)     221     (388)
                                  --------- -------- -------- --------

FINANCING ACTIVITIES
  Proceeds from issuance of
   common stock                         74       48      160      133
  Excess tax benefit from stock-
   based compensation                   14       15       45       27
  Repayment of note assumed in
   connection with acquisition           -        -        -      (14)
                                  --------- -------- -------- --------
Net cash provided by financing
 activities                             88       63      205      146
                                  --------- -------- -------- --------

Effect of foreign exchange on
 cash and cash equivalents              14       10       28       16
                                  --------- -------- -------- --------
Increase (decrease) in cash and
 cash equivalents                      804      (13)     507      (43)
Beginning cash and cash
 equivalents                         1,074    1,212    1,371    1,242
                                  --------- -------- -------- --------
Ending cash and cash equivalents     1,878    1,199    1,878    1,199
Short-term investments                 705    1,212      705    1,212
                                  --------- -------- -------- --------
Ending cash, cash equivalents and
 short-term investments           $  2,583  $ 2,411  $ 2,583  $ 2,411
                                  ========= ======== ======== ========
                ELECTRONIC ARTS INC. AND SUBSIDIARIES
  Unaudited Supplemental Financial Information and Business Metrics
    (in millions, except per share data, SKU count and Headcount)


                    Q3       Q4        Q1        Q2       Q3    YOY %
                   FY07     FY07      FY08      FY08     FY08   Change
                  ------- --------- --------- -------- -------- ------

CONSOLIDATED
 FINANCIAL DATA
  Net revenue      1,281      613       395      640    1,503     17%
  Net revenue -
   trailing
   twelve months
   ("TTM")         3,119    3,091     3,073    2,929    3,151      1%

  Gross profit       811      378       229      245      721    (11%)
    Gross margin
     - % of net
     revenue          63%      62%       58%      38%      48%
  Gross profit -
   TTM             1,898    1,879     1,863    1,663    1,573    (17%)
    Gross margin
     - TTM % of
     net revenue      61%      61%       61%      57%      50%

  Operating
   income (loss)     215      (71)     (183)    (274)       7    (97%)
    Operating
     income
     (loss)
     margin - %
     of net
     revenue          17%     (12%)     (46%)    (43%)      -
  Operating
   income (loss)
   - TTM             135       39       (25)    (313)    (521)  (486%)
    Operating
     income
     (loss)
     margin - TTM
     % of net
     revenue           4%       1%       (1%)    (11%)    (17%)

  Net income
   (loss)            160      (25)     (132)    (195)     (33)  (121%)
    Diluted
     earnings
     (loss) per
     share         $0.50   ($0.08)   ($0.42)  ($0.62)  ($0.10)  (120%)
  Net income
   (loss) - TTM       85       76        25     (192)    (385)  (553%)
    Diluted
     earnings
     (loss) per
     share - TTM   $0.26    $0.24     $0.07   ($0.62)  ($1.22)  (570%)

CASH FLOW DATA
  Operating cash
   flow              227      214      (192)    (104)     349     54%
  Operating cash
   flow - TTM        520      397       243      145      267    (49%)

  Capital
   expenditures       32       60        14       23       25    (22%)
  Capital
   expenditures -
   TTM               154      178       154      129      122    (21%)

BALANCE SHEET
 DATA
  Cash, cash
   equivalents
   and short-term
   investments     2,411    2,635     2,189    2,176    2,583      7%
  Marketable
   equity
   securities        235      341       660      716      837    256%
  Receivables,
   net               551      256       123      424      830     51%
  Inventories         72       62        74      103      178    147%
  Deferred net
   revenue
   (packaged
   goods and
   digital
   content) (a):
    End of the
     quarter                   32        68      364      595
    Less:
     Beginning of
     the quarter                -        32       68      364
                  ------- --------- --------- -------- --------
      Change in
       deferred
       net
       revenue
       (packaged
       goods and
       digital
       content)                32        36      296      231

STOCK-BASED
 COMPENSATION
  Cost of goods
   sold                -        1         -        1        1
  Marketing and
   sales               5        3         4        5        5
  General and
   administrative     10        7         8       10       11
  Research and
   development        20       17        16       22       21
                  ------- --------- --------- -------- --------
    Total Stock-
     Based
     Compensation     35       28        28       38       38

STOCK-BASED
 COMPENSATION -
 as a % of Net
 Revenue
  Cost of goods
   sold                -        -         -        -        -
  Marketing and
   sales               -        1%        1%       1%       1%
  General and
   administrative      1%       1%        2%       2%       1%
  Research and
   development         2%       3%        4%       3%       1%
                  ------- --------- --------- -------- --------
    Total Stock-
     Based
     Compensation      3%       5%        7%       6%       3%

OTHER
  Employees        7,761    7,893     8,101    8,239    8,165      5%
  Diluted
   weighted-
   average shares    319      310       311      313      315

GEOGRAPHIC NET
 REVENUE MIX
  North America      637      307       163      362      768     21%
  International      644      306       232      278      735     14%

    Europe           583      264       204      246      668     15%
    Asia              61       42        28       32       67     10%
                  ------- --------- --------- -------- --------
      Net Revenue  1,281      613       395      640    1,503     17%

GEOGRAPHIC NET
 REVENUE MIX - as
 a % of Net
 Revenue
  North America       50%      50%       41%      57%      51%
  International       50%      50%       59%      43%      49%

    Europe            45%      43%       52%      38%      44%
    Asia               5%       7%        7%       5%       5%
                  ------- --------- --------- -------- --------
      Net Revenue    100%     100%      100%     100%     100%

(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
 goods and digital content) did not have a material impact on the
 Company's net revenue. Accordingly, the Company has not revised its
 fiscal 2007 non-GAAP financial measures to exclude the impact of the
 change in deferred net revenue (packaged goods and digital content).


                ELECTRONIC ARTS INC. AND SUBSIDIARIES
  Unaudited Supplemental Financial Information and Business Metrics
    (in millions, except per share data, SKU count and Headcount)


                    Q3       Q4        Q1        Q2       Q3    YOY %
                   FY07     FY07      FY08      FY08     FY08   Change
                  ------- --------- --------- -------- -------- ------

PLATFORM NET
 REVENUE MIX
  PlayStation 2      400      117        61       73      301    (25%)
  Xbox 360           172       82        47      218      196     14%
  Wii                 29       36        29       59      139    379%
  PLAYSTATION 3       41       52        13       17      102    149%
  Xbox                62        7         3       12        3    (95%)
  Nintendo
   GameCube           32        4         1        3        1    (97%)
                  ------- --------- --------- -------- --------
    Total
     Consoles        736      298       154      382      742      1%

  PC                 218      128        89       79      148    (32%)

  Nintendo DS         55       27        25       47      122    122%
  PSP                118       39        21       21       74    (37%)
  Cellular
   Handsets           35       36        33       37       38      9%
  Game Boy
   Advance            21        3         2        4        2    (90%)
                  ------- --------- --------- -------- --------
    Total
     Mobility        229      105        81      109      236      3%

  Co-publishing
   and
   Distribution       49       45        39       33      320    553%

  Licensing,
   Advertising &
   Other              25       13         9       14       34     36%
  Subscription
   Services           24       24        23       23       23     (4%)
                  ------- --------- --------- -------- --------
    Total
     Internet
     Services,
     Licensing &
     Other            49       37        32       37       57     16%

                  ------- --------- --------- -------- --------
    Net Revenue    1,281      613       395      640    1,503     17%
                  ------- --------- --------- -------- --------

PLATFORM NET
 REVENUE MIX - as
 a % of Net
 Revenue
  PlayStation 2       31%      19%       16%      11%      20%
  Xbox 360            13%      13%       12%      34%      13%
  Wii                  2%       6%        7%       9%       9%
  PLAYSTATION 3        3%       9%        3%       3%       7%
  Xbox                 5%       1%        1%       2%       -
  Nintendo
   GameCube            3%       1%        -        1%       -
                  ------- --------- --------- -------- --------
    Total
     Consoles         57%      49%       39%      60%      49%

  PC                  17%      21%       23%      12%      10%

  Nintendo DS          4%       5%        6%       7%       8%
  PSP                  9%       6%        5%       3%       5%
  Cellular
   Handsets            3%       6%        8%       6%       3%
  Game Boy
   Advance             2%       -         1%       1%       -
                  ------- --------- --------- -------- --------
    Total
     Mobility         18%      17%       20%      17%      16%

  Co-publishing
   and
   Distribution        4%       7%       10%       5%      21%

  Licensing,
   Advertising &
   Other               2%       2%        2%       2%       2%
  Subscription
   Services            2%       4%        6%       4%       2%
                  ------- --------- --------- -------- --------
     Total
      Internet
      Services,
      Licensing &
      Other            4%       6%        8%       6%       4%

                  ------- --------- --------- -------- --------
     Net Revenue     100%     100%      100%     100%     100%
                  ------- --------- --------- -------- --------



PLATFORM SKU
 RELEASE MIX (a)
  PlayStation 2        6        6         1        7        7     17%
  Xbox 360             5        4         2        8        5      -
  Wii                  2        4         2        5        7    250%
  PLAYSTATION 3        4        3         1        7        5     25%
  Xbox                 2        -         -        2        -   (100%)
  Nintendo
   GameCube            2        -         -        1        -   (100%)
                  ------- --------- --------- -------- --------
    Total
     Consoles         21       17         6       30       24     14%

  PC                   9        6         5        7        4    (56%)

  Nintendo DS          3        2         2        4        5     67%
  PSP                  5        2         1        3        4    (20%)
  Game Boy
   Advance             3        -         -        1        -   (100%)
                  ------- --------- --------- -------- --------
    Total
     Mobility         11        4         3        8        9    (18%)

                  ------- --------- --------- -------- --------
    Total SKUs        41       27        14       45       37    (10%)
                  ------- --------- --------- -------- --------

(a) Cellular Handsets, Mac(R), iPod(R) nano, and iPod(R) classic are
 not included in SKU count.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
         Unaudited Supplemental Fact Sheet for Q3 Fiscal 2008


Q3 Product Releases                            Platform (i)

    -- Boogie(TM)                              PlayStation(R)2
    -- Madden NFL 08 en Espanol                PlayStation 2
    -- NBA LIVE 08                             PlayStation 2
    -- NCAA(R) March Madness(R) 08             PlayStation 2
    -- Need For Speed(TM) ProStreet            PlayStation 2
    -- The Sims(TM) 2 Castaway                 PlayStation 2
    -- The Simpsons(TM) Game                   PlayStation 2

    -- Madden NFL 08 en Espanol                Xbox 360(TM)
    -- NBA LIVE 08                             Xbox 360
    -- NCAA March Madness 08                   Xbox 360
    -- Need For Speed ProStreet                Xbox 360
    -- The Simpsons Game                       Xbox 360

    -- Medal of Honor Heroes(TM) 2             Wii(TM)
    -- NBA LIVE 08                             Wii
    -- Need For Speed ProStreet                Wii
    -- EA Playground(TM)                       Wii
    -- Smarty Pants(TM)                        Wii
    -- The Sims 2 Castaway                     Wii
    -- The Simpsons Game                       Wii

    -- Medal of Honor Airborne(TM)             PLAYSTATION(R)3
    -- NBA LIVE 08                             PLAYSTATION 3
    -- NCAA March Madness 08                   PLAYSTATION 3
    -- Need For Speed ProStreet                PLAYSTATION 3
    -- The Simpsons Game                       PLAYSTATION 3

    -- NBA LIVE 08                             PC
    -- Need For Speed ProStreet                PC
    -- SimCity(TM) Societies                   PC
    -- The Sims(TM) 2 Teen Style Stuff         PC

    -- Madden NFL 08                           Mac(R)
    -- The Sims(TM) 2 Bon Voyage               Mac
    -- Tiger Woods PGA TOUR(R) 08              Mac

    -- Boogie                                  Nintendo DS(TM)
    -- Need For Speed ProStreet                Nintendo DS
    -- EA Playground                           Nintendo DS
    -- The Sims 2 Castaway                     Nintendo DS
    -- The Simpsons Game                       Nintendo DS

    -- Medal of Honor Heroes 2                 PSP(R)
    -- NBA LIVE 08                             PSP
    -- The Sims 2 Castaway                     PSP
    -- The Simpsons Game                       PSP

    -- The Sims(TM) DJ                         Cellular Handsets
    -- Need For Speed ProStreet                Cellular Handsets
    -- BlastDown(TM)                           Cellular Handsets
    -- Block'd                                 Cellular Handsets
    -- SimCity Societies                       Cellular Handsets
    -- Harry Potter(TM) Mastering Magic        Cellular Handsets
    -- NBA LIVE 08                             Cellular Handsets
    -- ESPN(R) Darts                           Cellular Handsets
    -- Dakar Rally 2008                        Cellular Handsets
    -- Orcs & Elves II(TM)                     Cellular Handsets
    -- EA SPORTS(TM) FIFA Soccer 08            Cellular Handsets
    -- LEGO Escape                             Cellular Handsets
    -- Asterix: The Official Mobile Game of
        the Movie                              Cellular Handsets

    -- The Sims(TM) Bowling                    iPod(R) nano/iPod(R)
                                                classic
    -- The Sims(TM) Pool                       iPod nano/iPod classic
    -- Tetris(R)                               iPod nano/iPod classic
    -- EA(TM) Sudoku                           iPod nano/iPod classic

       Co-publishing, Distribution, and
        International only (ii)


    -- Rock Band(TM)                           PlayStation 2

    -- Half-Life(R) 2: Orange Box              Xbox 360
    -- Rock Band                               Xbox 360

    -- Half-Life 2: Orange Box                 PLAYSTATION 3
    -- Rock Band                               PLAYSTATION 3

    -- Crysis(R)                               PC
    -- Crysis(R) Collector's Edition           PC
    -- EA SPORTS(TM) Gameshow                  PC
    -- FIFA Manager 08                         PC
    -- Half-Life 2: Orange Box                 PC
    -- Hellgate(TM): London                    PC
    -- Hellgate(TM): London Collector's
        Edition                                PC
    -- Rail Simulator(R)                       PC

    -- Orcs & Elves(R)                         Nintendo DS

  (i) Cellular Handsets, Mac(R), iPod(R) nano, and iPod(R) classic
   releases are not included in SKU count.
  (ii) Co-publishing, Distribution, and International only are not
   included in SKU count.

  All trademarks are the property of their respective owners.
                ELECTRONIC ARTS INC. AND SUBSIDIARIES
         Unaudited Reconciliation of GAAP to Non-GAAP Results
                 (in millions, except per share data)


The following tables reconcile the Company's net revenue, gross
 profit, operating income (loss), net income (loss) and diluted
 earnings (loss) per share as presented in its Unaudited Condensed
 Consolidated Statements of Operations as prepared in accordance with
 Generally Accepted Accounting Principles ("GAAP") with its non-GAAP
 net revenue, non-GAAP gross profit, non-GAAP operating income (loss),
 non-GAAP net income (loss), and non-GAAP diluted earnings (loss) per
 share. The Company's non-GAAP net revenue excludes the impact of the
 change in deferred net revenue (packaged goods and digital content).
 The Company's non-GAAP gross profit excludes the impact of the change
 in deferred net revenue (packaged goods and digital content), COGS
 amortization of intangibles, and stock-based compensation. The
 Company's non-GAAP operating income (loss), non-GAAP net income
 (loss), and non-GAAP diluted earnings (loss) per share exclude the
 impact of the change in deferred net revenue (packaged goods and
 digital content), acquired in-process technology, amortization of
 intangibles, restructuring charges, and stock-based compensation. In
 addition, the Company's non-GAAP net income (loss) and non-GAAP
 diluted earnings (loss) per share exclude losses on strategic
 investments and income tax adjustments consisting of the income tax
 expense associated with the foregoing excluded items and the impact
 of certain one-time income tax adjustments.


                    Q3       Q4        Q1        Q2       Q3    YOY %
                   FY07     FY07      FY08      FY08     FY08   Change
                  ------- --------- --------- -------- -------- ------
QUARTERLY
 RECONCILIATION
 OF RESULTS
  GAAP net
   revenue        $1,281  $   613   $   395   $   640  $ 1,503    17%
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       296      231
                  ------- --------- --------- -------- --------

  Non-GAAP net
   revenue (a)    $1,281  $   613   $   431   $   936  $ 1,734    35%
                  ======= ========= ========= ======== ========


  GAAP gross
   profit         $  811  $   378   $   229   $   245  $   721   (11%)
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       296      231
    COGS
     amortization
     of
     intangibles       7        7         7         7        6
    Stock-based
     compensation      -        1         -         1        1
                  ------- --------- --------- -------- --------

  Non-GAAP gross
   profit         $  818  $   386   $   272   $   549  $   959    17%
                  ======= ========= ========= ======== ========
    Non-GAAP
     gross margin
     - % of non-
     GAAP net
     revenue          64%      63%       63%       59%      55%


  GAAP operating
   income (loss)  $  215  $   (71)  $  (183)  $  (274) $     7   (97%)
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       296      231
    Acquired in-
     process
     technology        1        -         -         -        -
    Amortization
     of
     intangibles       7        7         7         7        7
    COGS
     amortization
     of
     intangibles       7        7         7         7        6
    Restructuring
     charges           2        3         2         5       78
    Stock-based
     compensation     35       28        28        38       38
                  ------- --------- --------- -------- --------

  Non-GAAP
   operating
   income (loss)  $  267  $   (26)  $  (103)  $    79  $   367    37%
                  ======= ========= ========= ======== ========
    Non-GAAP
     operating
     income
     (loss)
     margin - %
     of non-GAAP
     net revenue      21%      (4%)     (24%)       8%      21%


  GAAP net income
   (loss)         $  160  $   (25)  $  (132)  $  (195) $   (33) (121%)
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       296      231
    Acquired in-
     process
     technology        1        -         -         -        -
    Amortization
     of
     intangibles       7        7         7         7        7
    COGS
     amortization
     of
     intangibles       7        7         7         7        6
    Losses on
     strategic
     investments       -        -         -         -       12
    Restructuring
     charges           2        3         2         5       78
    Stock-based
     compensation     35       28        28        38       38
    Income tax
     adjustments     (11)      (1)      (17)      (71)     (49)
                  ------- --------- --------- -------- --------

  Non-GAAP net
   income (loss)  $  201  $    19   $   (69)  $    87  $   290    44%
                  ======= ========= ========= ======== ========
    Non-GAAP net
     income
     (loss)
     margin - %
     of non-GAAP
     net revenue      16%       3%      (16%)       9%      17%

  GAAP diluted
   earnings
   (loss) per
   share           $0.50   ($0.08)   ($0.42)   ($0.62)  ($0.10) (120%)
  Non-GAAP
   diluted
   earnings
   (loss) per
   share           $0.63    $0.06    ($0.22)    $0.27    $0.90    43%
    Shares used
     in non-GAAP
     diluted
     earnings
     (loss) per
     share
     computation     319      319       311       320      323


(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
 goods and digital content) did not have a material impact on the
 Company's net revenue. Accordingly, the Company has not revised its
 fiscal 2007 non-GAAP financial measures to exclude the impact of the
 change in deferred net revenue (packaged goods and digital content).


                ELECTRONIC ARTS INC. AND SUBSIDIARIES
         Unaudited Reconciliation of GAAP to Non-GAAP Results
                 (in millions, except per share data)

The following tables reconcile the Company's net revenue, gross
 profit, operating income (loss), net income (loss) and diluted
 earnings (loss) per share as presented in its Unaudited Condensed
 Consolidated Statements of Operations as prepared in accordance with
 Generally Accepted Accounting Principles ("GAAP") with its non-GAAP
 net revenue, non-GAAP gross profit, non-GAAP operating income, non-
 GAAP net income, and non-GAAP diluted earnings per share. The
 Company's non-GAAP net revenue excludes the impact of the change in
 deferred net revenue (packaged goods and digital content). The
 Company's non-GAAP gross profit excludes the impact of the change in
 deferred net revenue (packaged goods and digital content), COGS
 amortization of intangibles, and stock-based compensation. The
 Company's non-GAAP operating income, non-GAAP net income, and non-
 GAAP diluted earnings per share exclude the impact of the change in
 deferred net revenue (packaged goods and digital content), acquired
 in-process technology, amortization of intangibles, certain
 litigation expenses, restructuring charges, and stock-based
 compensation. In addition, the Company's non-GAAP net income and non-
 GAAP diluted earnings per share exclude losses on strategic
 investments and income tax adjustments consisting of the income tax
 expense associated with the foregoing excluded items and the impact
 of certain one-time income tax adjustments.


                    Q3       Q4        Q1        Q2       Q3    YOY %
                   FY07     FY07      FY08      FY08     FY08   Change
                  ------- --------- --------- -------- -------- ------
TRAILING TWELVE
 MONTH
 RECONCILIATION
 OF RESULTS
  GAAP net
   revenue        $3,119  $ 3,091   $ 3,073   $ 2,929  $ 3,151     1%
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       332      563
                  ------- --------- --------- -------- --------

  Non-GAAP net
   revenue (a)    $3,119  $ 3,091   $ 3,109   $ 3,261  $ 3,714    19%
                  ======= ========= ========= ======== ========


  GAAP gross
   profit         $1,898  $ 1,879   $ 1,863   $ 1,663  $ 1,573   (17%)
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       332      563
    COGS
     amortization
     of
     intangibles      24       27        28        28       27
    Stock-based
     compensation      1        2         2         2        3
                  ------- --------- --------- -------- --------

  Non-GAAP gross
   profit         $1,923  $ 1,908   $ 1,929   $ 2,025  $ 2,166    13%
                  ======= ========= ========= ======== ========
    Non-GAAP
     gross margin
     - % of non-
     GAAP net
     revenue          62%      62%       62%       62%      58%


  GAAP operating
   income (loss)  $  135  $    39   $   (25)  $  (313) $  (521) (486%)
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       332      563
    Acquired in-
     process
     technology       10        3         3         1        -
    Amortization
     of
     intangibles      24       27        28        28       28
    Certain
     litigation
     expenses         (1)       -         -         -        -
    COGS
     amortization
     of
     intangibles      24       27        28        28       27
    Restructuring
     charges          29       15        11        12       88
    Stock-based
     compensation    107      133       124       129      132
                  ------- --------- --------- -------- --------

  Non-GAAP
   operating
   income         $  328  $   244   $   205   $   217  $   317    (3%)
                  ======= ========= ========= ======== ========
    Non-GAAP
     operating
     income
     margin - %
     of non-GAAP
     net revenue      11%       8%        7%        7%       9%


  GAAP net income
   (loss)         $   85  $    76   $    25   $  (192) $  (385) (553%)
    Change in
     deferred net
     revenue
     (packaged
     goods and
     digital
     content) (a)                        36       332      563
    Acquired in-
     process
     technology       10        3         3         1        -
    Amortization
     of
     intangibles      24       27        28        28       28
    Certain
     litigation
     expenses         (1)       -         -         -        -
    COGS
     amortization
     of
     intangibles      24       27        28        28       27
    Losses on
     strategic
     investments       -        -         -         -       12
    Restructuring
     charges          29       15        11        12       88
    Stock-based
     compensation    107      133       124       129      132
    Income tax
     adjustments      (7)     (34)      (39)     (100)    (138)
                  ------- --------- --------- -------- --------

  Non-GAAP net
   income         $  271  $   247   $   216   $   238  $   327    21%
                  ======= ========= ========= ======== ========
    Non-GAAP net
     income
     margin - %
     of non-GAAP
     net revenue       9%       8%        7%        7%       9%

  GAAP diluted
   earnings
   (loss) per
   share           $0.26    $0.24     $0.07    ($0.62)  ($1.22) (569%)
  Non-GAAP
   diluted
   earnings per
   share           $0.86    $0.78     $0.68     $0.74    $1.01    17%


(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
 goods and digital content) did not have a material impact on the
 Company's net revenue. Accordingly, the Company has not revised its
 fiscal 2007 non-GAAP financial measures to exclude the impact of the
 change in deferred net revenue (packaged goods and digital content).


                ELECTRONIC ARTS INC. AND SUBSIDIARIES
 Unaudited Supplemental Non-GAAP Financial Information and Non-GAAP
                           Business Metrics
                 (in millions, except per share data)


                    Q3       Q4        Q1        Q2       Q3    YOY %
                   FY07     FY07      FY08      FY08     FY08   Change
                  ------- --------- --------- -------- -------- ------
CONSOLIDATED NON-
 GAAP FINANCIAL
 DATA (b)
  Non-GAAP net
   revenue         1,281      613       431       936    1,734    35%
  Non-GAAP net
   revenue - TTM   3,119    3,091     3,109     3,261    3,714    19%


  Non-GAAP gross
   profit            818      386       272       549      959    17%
     Non-GAAP
      gross
      margin - %
      of non-GAAP
      net revenue     64%      63%       63%       59%      55%
  Non-GAAP gross
   profit - TTM    1,923    1,908     1,929     2,025    2,166    13%
     Non-GAAP
      gross
      margin -
      TTM % of
      non-GAAP
      net revenue     62%      62%       62%       62%      58%


  Non-GAAP
   operating
   income (loss)     267      (26)     (103)       79      367    37%
     Non-GAAP
      operating
      income
      (loss)
      margin - %
      of non-GAAP
      net revenue     21%      (4%)     (24%)       8%      21%
  Non-GAAP
   operating
   income - TTM      328      244       205       217      317    (3%)
     Non-GAAP
      operating
      income
      margin -
      TTM % of
      non-GAAP
      net revenue     11%       8%        7%        7%       9%


  Non-GAAP net
   income (loss)     201       19       (69)       87      290    44%
     Non-GAAP
      diluted
      earnings
      (loss) per
      share        $0.63    $0.06    ($0.22)    $0.27    $0.90    43%
  Non-GAAP net
   income - TTM      271      247       216       238      327    21%
     Non-GAAP
      diluted
      earnings
      per share -
      TTM          $0.86    $0.78     $0.68     $0.74    $1.01    17%


GEOGRAPHIC NET
 REVENUE MIX -
GAAP to Non-GAAP
 Reconciliation

GAAP
  North America      637      307       163       362      768    21%
  International      644      306       232       278      735    14%

   Europe            583      264       204       246      668    15%
   Asia               61       42        28        32       67    10%
                  ------- --------- --------- -------- --------
     Net Revenue   1,281      613       395       640    1,503    17%

 Change In
  Deferred Net
  Revenue
  (Packaged Goods
  and Digital
  Content)
  Geographic Mix
  (a)
  North America                           8       163       93
  International                          28       133      138

   Europe                                21       129      124
   Asia                                   7         4       14
                  ------- --------- --------- -------- --------
    Change In
     Deferred Net
     Revenue
     (Packaged
     Goods and
     Digital
     Content)                            36       296      231

Non-GAAP
  North America      637      307       171       525      861    35%
  International      644      306       260       411      873    36%

   Europe            583      264       225       375      792    36%
   Asia               61       42        35        36       81    33%
                  ------- --------- --------- -------- --------
     Non-GAAP Net
      Revenue      1,281      613       431       936    1,734    35%


NON-GAAP
 GEOGRAPHIC NET
 REVENUE MIX - as
 a % of Non-GAAP
 Net Revenue
  North America       50%      50%       40%       56%      50%
  International       50%      50%       60%       44%      50%

   Europe             45%      43%       52%       40%      45%
   Asia                5%       7%        8%        4%       5%
                  ------- --------- --------- -------- --------
     Non-GAAP Net
      Revenue        100%     100%      100%      100%     100%


(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
 goods and digital content) did not have a material impact on the
 Company's net revenue. Accordingly, the Company has not revised its
 fiscal 2007 non-GAAP financial measures to exclude the impact of the
 change in deferred net revenue (packaged goods and digital content).
(b) Refer to Unaudited Reconciliation of GAAP to Non-GAAP Results.


                ELECTRONIC ARTS INC. AND SUBSIDIARIES
 Unaudited Supplemental Non-GAAP Financial Information and Non-GAAP
                           Business Metrics
                            (in millions)


                    Q3       Q4        Q1        Q2       Q3    YOY %
                   FY07     FY07      FY08      FY08     FY08   Change
                  ------- --------- --------- -------- -------- ------

PLATFORM NON-GAAP
 NET REVENUE MIX
  PlayStation 2      400      117        69       204      324   (19%)
  PLAYSTATION 3       41       52        20        98      196   378%
  Xbox 360           172       82        47       218      196    14%
  Wii                 29       36        29        83      156   438%
  Xbox                62        7         3        12        3   (95%)
  Nintendo
   GameCube           32        4         1         3        1   (97%)
                  ------- --------- --------- -------- --------
    Total
     Consoles        736      298       169       618      876    19%

  PC                 218      128        96       116      153   (30%)

  Nintendo DS         55       27        25        47      122   122%
  PSP                118       39        30        43      111    (6%)
  Cellular
   Handsets           35       36        34        37       38     9%
  Game Boy
   Advance            21        3         2         4        2   (90%)
                  ------- --------- --------- -------- --------
    Total
     Mobility        229      105        91       131      273    19%

  Co-publishing
   and
   Distribution       49       45        39        32      372   659%

  Subscription
   Services           24       24        23        23       23    (4%)
  Licensing,
   Advertising &
   Other              25       13        13        16       37    48%
                  ------- --------- --------- -------- --------
    Total
     Internet
     Services,
     Licensing &
     Other            49       37        36        39       60    22%

                  ------- --------- --------- -------- --------
      Non-GAAP
       Net
       Revenue     1,281      613       431       936    1,734    35%
                  ------- --------- --------- -------- --------

  Change in
   Deferred Net
   Revenue
   (Packaged
   Goods and
   Digital
   Content)(a)

  PlayStation 2                          (8)     (131)     (23)
  PLAYSTATION 3                          (7)      (81)     (94)
  Wii                                     -       (24)     (17)
  PC                                     (7)      (37)      (5)
  PSP                                    (9)      (22)     (37)
  Cellular
   Handsets                              (1)        -        -
  Co-publishing
   and
   Distribution                           -         1      (52)
  Licensing,
   Advertising &

   Other                                 (4)       (2)      (3)
                  ------- --------- --------- -------- --------
    Change in
     Deferred Net
     Revenue
     (Packaged
     Goods and
     Digital
     Content) (a)                       (36)     (296)    (231)
                  ------- --------- --------- -------- --------
      GAAP Net
       Revenue                          395       640    1,503
                  ------- --------- --------- -------- --------

PLATFORM NON-GAAP
 NET REVENUE MIX
 - as a % of Non-
 GAAP Net Revenue
  PlayStation 2       31%      19%       16%       22%      19%
  PLAYSTATION 3        3%       9%        5%       11%      11%
  Xbox 360            13%      13%       11%       23%      11%
  Wii                  2%       6%        7%        9%       9%
  Xbox                 5%       1%        1%        1%       -
  Nintendo
   GameCube            3%       1%        -         -        -
                  ------- --------- --------- -------- --------
    Total
     Consoles         57%      49%       40%       66%      50%

  PC                  17%      21%       22%       12%       9%

  Nintendo DS          4%       5%        6%        5%       7%
  PSP                  9%       6%        7%        5%       7%
  Cellular
   Handsets            3%       6%        8%        4%       2%
  Game Boy
   Advance             2%       -         -         -        -
                  ------- --------- --------- -------- --------
    Total
     Mobility         18%      17%       21%       14%      16%

  Co-publishing
   and
   Distribution        4%       7%        9%        4%      22%

  Subscription
   Services            2%       4%        5%        2%       1%
  Licensing,
   Advertising &
   Other               2%       2%        3%        2%       2%
                  ------- --------- --------- -------- --------
    Total
     Internet
     Services,
     Licensing &
     Other             4%       6%        8%        4%       3%

                  ------- --------- --------- -------- --------
    Non-GAAP Net
     Revenue         100%     100%      100%      100%     100%
                  ------- --------- --------- -------- --------

(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
 goods and digital content) did not have a material impact on the
 Company's net revenue. Accordingly, the Company has not revised its
 fiscal 2007 non-GAAP financial measures to exclude the impact of the
 change in deferred net revenue (packaged goods and digital content).

CONTACT: Electronic Arts Inc.
Tricia Gugler, 650-628-7327
Director, Investor Relations
Jeff Brown, 650-628-7922
Vice President, Corporate Communications

SOURCE: Electronic Arts Inc.


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