July 29, 2008

EA Reports First Quarter Fiscal Year 2009 Results

Battlefield Bad Company Sold 1.6 Million Copies; Madden NFL 09
20th Anniversary Launching on August 12; SPORE Debuts on September 7

REDWOOD CITY, Calif., Jul 29, 2008 (BUSINESS WIRE) -- Electronic Arts Inc. (NASDAQ:ERTS) today announced preliminary financial results for its fiscal first quarter ended June 30, 2008.

Fiscal First Quarter Results (comparisons are to the quarter ended June 30, 2007)

Net revenue for the first quarter was $804 million, up $409 million as compared with $395 million for the prior year. During the quarter, EA had a net benefit of $231 million year-over-year related to the recognition of deferred net revenue for certain online enabled packaged goods games.

Non-GAAP net revenue was $609 million, up 41 percent as compared with $431 million for the prior year. Sales were driven by the launches of Battlefield: Bad Company(TM) and UEFA EURO 2008(TM), as well as the continued strength of Rock Band(TM).

Net loss for the quarter was $95 million as compared with net loss of $132 million for the prior year. Diluted loss per share was $0.30 as compared with diluted loss per share of $0.42 for the prior year.

Non-GAAP net loss was $135 million as compared with a non-GAAP net loss of $69 million a year ago. Non-GAAP diluted loss per share was $0.42 as compared with a non-GAAP diluted loss per share of $0.22 for the prior year.

Trailing-twelve-month operating cash flow was $239 million as compared with $243 million a year ago. The Company ended the year with cash and short-term investments of $1.947 billion.

"We are now seeing the early returns of the change agenda we started last year," said John Riccitiello, Chief Executive Officer. "Innovation and quality are rising, our games are more accessible and fun, and we have more new titles than at any time in our history. From SPORE on the PC to Dead Space on the PLAYSTATION 3 and Xbox 360 to MySims on the Wii and Nintendo DS to Scrabble on the iPhone and Facebook, this is the best title portfolio in the company's history."

Highlights (comparisons are to the quarter ended June 30, 2007)

-- Battlefield: Bad Company, Mass Effect(TM) for the PC, SPORE(TM) Creature Creator and the recently launched NCAA(R) Football 09 debuted with strong quality ratings from critics.

-- The SPORE Creature Creator is in the hands of 2.5 million users. Over two million creatures have been uploaded into Sporepedia(TM) in just six weeks.

-- EA is the number one publisher in North America, with 17 percent segment share and number two in Europe with 14 percent segment share calendar year-to-date.

-- EA Mobile(TM) is the world's leading publisher of games for phones - with revenue of $44 million - up 33 percent year-over-year.

-- EA Partners signed a co-publishing deal with id Software to bring RAGE(TM) to consumers around the world.

-- EA acquired Hands-On-Mobile(TM) Korea, a leading Korean mobile developer and publisher.

-- EA purchased ThreeSF, developers of an online social network for gamers.

-- Critics gave EA titles high marks for quality and innovation at the recent E3 industry summit in Los Angeles. Highlights included SPORE, Mirror's Edge(TM), Dead Space(TM), Dragon Age(TM): Origins and Left 4 Dead(TM) from Valve.

Business Outlook

The following forward-looking statements, as well as those made above, reflect expectations as of July 29, 2008. Results may be materially different and are affected by many factors, including: development delays on EA's products; competition in the industry; changes in anticipated costs, expected savings and impact on EA's operations of the Company's reorganization plan; consumer demand for console hardware and the ability of the console manufacturers to produce an adequate supply of consoles to meet that demand; consumer demand for games for legacy consoles, particularly the PlayStation(R)2; the financial impact of potential future acquisitions by EA, including the potential acquisition of Take-Two Interactive Software, Inc.; the popular appeal of EA's products; changes in foreign exchange rates; the health of the economy in the U.S. and abroad; EA's effective tax rate; and other factors detailed in this release and in EA's annual and quarterly SEC filings.

Fiscal Year Expectations - Ending March 31, 2009

-- GAAP net revenue is expected to be between $4.9 and $5.15 billion as compared with $3.665 billion in the prior year - up 34 to 41 percent.

-- Non-GAAP net revenue is expected to be between $5.0 and $5.3 billion as compared with $4.020 billion in the prior year - up 24 to 32 percent.

-- GAAP diluted earnings per share are expected to be between $0.21 and $0.48 as compared with a diluted loss per share of $1.45 in the prior year.

-- Non-GAAP diluted earnings per share are expected to be between $1.30 and $1.70 as compared with $1.06 in the prior year.

-- Expected non-GAAP net income excludes the following pre-tax items from expected GAAP net income:

-- $100 to $150 million for the impact of the change in deferred net revenue (packaged goods and digital content),

-- $230 million of estimated stock-based compensation,

-- $70 million of amortization of intangible assets,

-- $40 million of restructuring charges,

-- $6 million of losses on strategic investments,

-- $2 million in acquired-in process technology,

-- Non-GAAP tax expense is expected to be $85 to $95 million higher than GAAP tax expense.

In fiscal 2009, the Company began using a fixed, long-term projected tax rate of 28 percent internally to evaluate its operating performance, to forecast, plan and analyze future periods, and to assess the performance of its management team. Accordingly, the Company has applied the same 28 percent tax rate to its fiscal 2009 non-GAAP financial results.

Conference Call

Electronic Arts will host a conference call today at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal first quarter ended June 30, 2008 and its outlook for the future. During the course of the call, Electronic Arts may also disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number: (877) 723-9519, access code 220497, or via webcast: http://investor.ea.com.

A dial-in replay of the conference call will be provided until August 5, 2008 at (719) 457-0820, access code 220497. A webcast archive of the conference call will be available for one year at http://investor.ea.com.

Non-GAAP Financial Measures

To supplement the Company's unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company's results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted earnings (loss) per share. These non-GAAP financial measures exclude the following items, as applicable in a given reporting period, from the Company's unaudited condensed consolidated statements of operations:

-- Amortization of intangibles

-- Stock-based compensation

-- Acquired in-process technology

-- Restructuring charges

-- Certain litigation expenses

-- Losses on strategic investments

-- Change in deferred net revenue (packaged goods and digital content)

Through the end of fiscal 2008, Electronic Arts made certain income tax adjustments to its non-GAAP financial measures to reflect the income tax effects of each of the items it excluded from its pre-tax non-GAAP financial measures, as well as certain discrete one-time income tax adjustments. This approach was consistent with how the Company evaluated operating performance, planned, forecasted and analyzed future periods, and assessed the performance of its management team.

In fiscal 2009, the Company began using a fixed, long-term projected tax rate of 28 percent internally to evaluate its operating performance, to forecast, plan and analyze future periods, and to assess the performance of its management team. Accordingly, the Company has applied the same 28 percent tax rate to its fiscal 2009 non-GAAP financial results.

Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.

Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company's performance by excluding certain items that may not be indicative of the Company's core business, operating results or future outlook. Electronic Arts' management uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company's operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company's performance to prior periods.

In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:

Amortization of Intangibles. When analyzing the operating performance of an acquired entity, Electronic Arts' management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid) without taking into consideration any allocations made for accounting purposes. Because the purchase price for an acquisition necessarily reflects the accounting value assigned to intangible assets (including acquired in-process technology and goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company's management excludes the GAAP impact of acquired intangible assets to its financial results. Electronic Arts believes that such an approach is useful in understanding the long-term return provided by an acquisition and that investors benefit from a supplemental non-GAAP financial measure that excludes the accounting expense associated with acquired intangible assets.

In addition, in accordance with GAAP, Electronic Arts generally recognizes expenses for internally-developed intangible assets as they are incurred, notwithstanding the potential future benefit such assets may provide. Unlike internally-developed intangible assets, however, and also in accordance with GAAP, the Company generally capitalizes the cost of acquired intangible assets and recognizes that cost as an expense over the useful lives of the assets acquired (other than goodwill, which is not amortized, and acquired in-process technology, which is expensed immediately, as required under GAAP). As a result of their GAAP treatment, there is an inherent lack of comparability between the financial performance of internally-developed intangible assets and acquired intangible assets. Accordingly, Electronic Arts believes it is useful to provide, as a supplement to its GAAP operating results, a non-GAAP financial measure that excludes the amortization of acquired intangibles.

Stock-Based Compensation. Electronic Arts adopted SFAS 123(R), "Share-Based Payment" beginning in its fiscal year 2007. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company's management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company's management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

Video game platforms have historically had a life cycle of four to six years, which causes the video game software market to be cyclical. The Company's management analyzes its business and operating performance in the context of these business cycles, comparing Electronic Arts' performance at similar stages of different cycles. For comparability purposes, Electronic Arts believes it is useful to provide a non-GAAP financial measure that excludes stock-based compensation in order to better understand the long-term performance of its core business.

Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities in the past, each has been a discrete, extraordinary event based on a unique set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. The Company does not engage in restructuring activities on a regular basis or in the ordinary course of business. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

Change in Deferred Net Revenue (Packaged Goods and Digital Content). Beginning in fiscal 2008, Electronic Arts was no longer able to objectively determine the fair value of the online service included in certain of its packaged goods games and online content. As a result, the Company began recognizing the revenue from the sale of these games and content over the estimated online service period. Although Electronic Arts defers the recognition of a significant portion of its net revenue as a result of this change, there has been no adverse impact to its operating cash flow. Internally, Electronic Arts' management excludes the impact of the change in deferred net revenue related to packaged goods games and digital content in its non-GAAP financial measures when evaluating the Company's operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. The Company believes that excluding the impact of the change in deferred net revenue from its operating results is important to facilitate comparisons to prior periods during which the Company was able to objectively determine the fair value of the online service and not delay the recognition of significant amounts of net revenue related to online-enabled packaged goods.

In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measure to each of the historical non-GAAP financial measures used in this press release.

Forward-Looking Statements

Some statements set forth in this release, including the estimates under the headings "Business Outlook" contain forward-looking statements that are subject to change. Statements including words such as "anticipate", "believe", "estimate" or "expect" and statements in the future tense are forward-looking statements. These forward-looking statements are subject to risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. Some of the factors which could cause the Company's results to differ materially from its expectations include the following: timely development and release of Electronic Arts' products; competition in the interactive entertainment industry; the Company's ability to successfully implement its reorganization plans; the consumer demand for, and the availability of an adequate supply of console hardware units (including the Xbox 360(R) video game and entertainment system, the PLAYSTATION(R)3 computer entertainment system and the Wii(TM)); consumer demand for software for legacy consoles, particularly the PlayStation 2; the Company's ability to predict consumer preferences among competing hardware platforms; the financial impact of potential future acquisitions by EA, including the potential acquisition of Take-Two Interactive Software, Inc.; the Company's ability to realize the anticipated benefits of its acquisition of VG Holding Corp.; consumer spending trends; the seasonal and cyclical nature of the interactive game segment; the Company's ability to manage expenses during fiscal year 2009 and beyond; the Company's ability to attract and retain key personnel; changes in the Company's effective tax rates; the performance of strategic investments; adoption of new accounting regulations and standards; potential regulation of the Company's products in key territories; developments in the law regarding protection of the Company's products; fluctuations in foreign exchange rates; the Company's ability to secure licenses to valuable entertainment properties on favorable terms; the general health of the U.S. and global economy; and other factors described in the Company's Annual Report on Form 10-K for the year ended March 31, 2008. These forward-looking statements speak only as of July 29, 2008. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements, including those made under the heading "Business Outlook". In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2008. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended June 30, 2008.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS Freestyle (TM) and POGO(TM). In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA SPORTS Freestyle, EA Mobile, POGO, SPORE, Sporepedia, and Dead Space are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. RAGE is a trademark of id Software, Inc. Battlefield: Bad Company is a trademark or registered trademark of EA Digital Illusions CE AB in the U.S. and/or other countries. Mass Effect is a trademark or registered trademark of EA International (Studio and Publishing) Ltd. The UEFA word, the UEFA EURO 2008 (tm) Official Logo, the Official Mascots and the UEFA European Football Championship(tm) Trophy are protected by trademarks and copyright. John Madden, NFL and NCAA are trademarks or registered trademarks of their respective owners and used with permission. Left 4 Dead is a trademark or registered trademark of Valve Corporation in the U.S. and/or other countries. Rock Band is a trademark of Harmonix Music Systems, Inc., a division of MTV Networks. Xbox 360 is a trademark of the Microsoft group of companies and are used under license from Microsoft. "PlayStation" and "PLAYSTATION" are registered trademarks of Sony Computer Entertainment Inc. Wii and Nintendo DS are trademarks of Nintendo. All other trademarks are the property of their respective owners.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
      Unaudited Condensed Consolidated Statements of Operations
                 (In millions, except per share data)

                                                        Three Months
                                                            Ended
                                                          June 30,
                                                       ---------------
                                                        2008    2007
                                                       ------- -------

Net revenue                                            $  804  $  395
  Cost of goods sold                                      296     166
                                                       ------- -------
Gross profit                                              508     229

Operating expenses:
  Marketing and sales                                     128      82
  General and administrative                               84      71
  Research and development                                356     250
  Amortization of intangibles                              15       7
  Acquired in-process technology                            2       -
  Restructuring charges                                    20       2
                                                       ------- -------
    Total operating expenses                              605     412
                                                       ------- -------

Operating loss                                            (97)   (183)

Losses on strategic investments                            (6)      -
Interest and other income, net                             15      27
                                                       ------- -------

Loss before provision for (benefit from) income taxes     (88)   (156)

Provision for (benefit from) income taxes                   7     (24)
                                                       ------- -------

Net loss                                               $  (95) $ (132)
                                                       ======= =======

Loss per share:
  Basic and diluted                                    $(0.30) $(0.42)

Number of shares used in computation:
  Basic and diluted                                       318     311

Non-GAAP Results (in millions, except per share data)

The following table reconciles the Company's net loss and diluted loss
 per share as presented in its Unaudited Condensed Consolidated
 Statements of Operations as prepared in accordance with Generally
 Accepted Accounting Principles ("GAAP") to its non-GAAP net loss and
 non-GAAP diluted loss per share. The Company's non-GAAP results
 exclude the following, if any: the impact of the change in deferred
 net revenue (packaged goods and digital content), acquisition-related
 expenses (such as amortization of intangibles and acquired in-process
 technology), stock-based compensation, restructuring charges, certain
 litigation expenses, and losses on strategic investments. In
 addition, prior to fiscal 2009, the Company's non-GAAP financial
 results excluded income tax adjustments consisting of the income tax
 expense or benefit associated with the foregoing excluded items and
 the impact of certain one-time income tax adjustments. On April 1,
 2008, the Company began using a fixed, long-term projected tax rate
 of 28% internally to evaluate its operating performance, to forecast,
 plan and analyze future periods, and to assess the performance of its
 management team. Accordingly, the Company began applying the same 28%
 tax rate to its fiscal 2009 non-GAAP financial results. Had the three
 months ended June 30, 2007, been adjusted to reflect a comparable 28%
 non-GAAP tax rate, adjusted income tax adjustments would have been
 ($3) as compared to ($17), adjusted non-GAAP net loss would have been
 $55 as compared to $69, and adjusted non-GAAP diluted loss per share
 would have been $0.18 as compared to $0.22.

                                                        Three Months
                                                            Ended
                                                          June 30,
                                                       ---------------
                                                        2008    2007
                                                       ------- -------

Net loss                                               $  (95) $ (132)

  Change in deferred net revenue (packaged goods and
   digital content)                                      (195)     36
  COGS amortization of intangibles                          3       7
  Amortization of intangibles                              15       7
  Stock-based compensation                                 50      28
  Acquired in-process technology                            2       -
  Restructuring charges                                    20       2
  Losses on strategic investments                           6       -
  Income tax adjustments                                   59     (17)
                                                       ------- -------

Non-GAAP net loss                                      $ (135) $  (69)
                                                       ======= =======

Non-GAAP diluted loss per share                        $(0.42) $(0.22)

Number of shares used in non-GAAP diluted loss per
 share computation                                        318     311

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
           Unaudited Condensed Consolidated Balance Sheets
                            (In millions)

                                                    June 30, March 31,
                                                      2008   2008 (a)
                                                    -------- ---------

ASSETS

Current assets:
 Cash, cash equivalents and short-term investments    $1,947 $  2,287
 Marketable equity securities                            732      729
 Receivables, net of allowances of $186 and $238,
  respectively                                           269      306
 Inventories                                             223      168
 Deferred income taxes, net                              154      145
 Other current assets                                    292      290
                                                    -------- ---------
  Total current assets                                 3,617    3,925

Property and equipment, net                              392      396
Goodwill                                               1,183    1,152
Other intangibles, net                                   259      265
Deferred income taxes, net                               177      164
Other assets                                             146      157
                                                    -------- ---------

 TOTAL ASSETS                                         $5,774 $  6,059
                                                    ======== =========

LIABILITIES AND STOCKHOLDERS' EQUITY

Current liabilities:
 Accounts payable                                     $  167 $    229
 Accrued and other current liabilities                   677      683
 Deferred net revenue (packaged goods and digital
  content)                                               192      387
                                                    -------- ---------
  Total current liabilities                            1,036    1,299

Income tax obligations                                   306      319
Other liabilities                                        106      102
                                                    -------- ---------
 Total liabilities                                     1,448    1,720

Common stock                                               3        3
Paid-in capital                                        1,943    1,864
Retained earnings                                      1,793    1,888
Accumulated other comprehensive income                   587      584
                                                    -------- ---------
 Total stockholders' equity                            4,326    4,339
                                                    -------- ---------

 TOTAL LIABILITIES AND STOCKHOLDERS' EQUITY           $5,774 $  6,059
                                                    ======== =========

(a) Derived from audited financial statements.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
      Unaudited Condensed Consolidated Statements of Cash Flows
                            (In millions)

                                                    Three Months Ended
                                                         June 30,
                                                    ------------------
                                                      2008      2007
                                                    --------- --------

OPERATING ACTIVITIES

 Net
  loss                                              $    (95) $  (132)
   Adjustments to reconcile net loss to net cash
    used in operating activities:
     Depreciation, amortization and accretion, net        50       36
     Stock-based compensation                             50       28
     Non-cash restructuring charges                       16        -
     Net losses on investments and sale of property
      and equipment                                        6        -
     Acquired in-process technology                        2        -
     Change in assets and liabilities:
        Receivables, net                                  38      138
        Inventories                                      (56)     (10)
        Other assets                                      (7)     (45)
        Accounts payable                                 (56)     (74)
        Accrued and other liabilities                    (18)    (133)
        Deferred income taxes, net                       (26)     (36)
        Deferred net revenue (packaged goods and
         digital content)                               (195)      36
                                                    --------- --------
            Net cash used in operating activities       (291)    (192)
                                                    --------- --------

INVESTING ACTIVITIES

 Capital expenditures                                    (31)     (14)
 Purchase of marketable equity securities and other
  investments                                              -     (277)
 Proceeds from maturities and sales of short-term
  investments                                            135      641
 Purchase of short-term investments                     (158)    (897)
 Acquisition of subsidiaries, net of cash acquired       (42)       -
                                                    --------- --------
            Net cash used in investing activities        (96)    (547)
                                                    --------- --------

FINANCING ACTIVITIES

 Proceeds from issuance of common stock                   25       18
 Excess tax benefit from stock-based compensation          9        8
                                                    --------- --------
            Net cash provided by financing
             activities                                   34       26
                                                    --------- --------

Effect of foreign exchange on cash and cash
 equivalents                                              (1)       5
                                                    --------- --------
Decrease in cash and cash equivalents                   (354)    (708)
Beginning cash and cash equivalents                    1,553    1,371
                                                    --------- --------
Ending cash and cash equivalents                       1,199      663
Short-term investments                                   748    1,526
                                                    --------- --------
Ending cash, cash equivalents and short-term
 investments                                        $  1,947  $ 2,189
                                                    ========= ========

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
  Unaudited Supplemental Financial Information and Business Metrics
    (In millions, except per share data, SKU count and Headcount)

                         Q1      Q2      Q3      Q4      Q1     YOY %
                        FY08     FY08    FY08    FY08    FY09  Change
                       ------- ------- ------- ------- ------- -------

CONSOLIDATED FINANCIAL
 DATA

 Net revenue               395     640   1,503   1,127     804    104%
 Net revenue -
  trailing twelve
  months ("TTM")         3,073   2,929   3,151   3,665   4,074     33%

 Gross profit              229     245     721     665     508    122%
  Gross profit % (as a
   % of net revenue)       58%     38%     48%     59%     63%
 Gross profit - TTM      1,863   1,663   1,573   1,860   2,139     15%
  Gross profit % (as a
   % of TTM net
   revenue)                61%     57%     50%     51%     53%

 Operating income
  (loss)                 (183)   (274)       7    (37)    (97)     47%
  Operating income
   (loss) % (as a % of
   net revenue)          (46%)   (43%)       -    (3%)   (12%)
 Operating loss - TTM     (25)   (313)   (521)   (487)   (401) (1504%)
  Operating loss % (as
   a % of TTM net
   revenue)               (1%)   (11%)   (17%)   (13%)   (10%)

 Net loss                (132)   (195)    (33)    (94)    (95)     28%
  Diluted loss per
   share               $(0.42) $(0.62) $(0.10) $(0.30) $(0.30)     29%
 Net income (loss) -
  TTM                       25   (192)   (385)   (454)   (417) (1768%)
  Diluted earnings
   (loss) per share -
   TTM                 $  0.07 $(0.62) $(1.22) $(1.45) $(1.32) (1986%)

CASH FLOW DATA

 Operating cash flow     (192)   (104)     349     285   (291)   (52%)
 Operating cash flow -
  TTM                      243     145     267     338     239    (2%)

 Capital expenditures       14      23      25      22      31    121%
 Capital expenditures
  - TTM                    154     129     122      84     101   (34%)

BALANCE SHEET DATA

 Cash, cash
  equivalents and
  short-term
  investments            2,189   2,176   2,583   2,287   1,947   (11%)
 Marketable equity
  securities               660     716     837     729     732     11%
 Receivables, net          123     424     830     306     269    119%
 Inventories                74     103     178     168     223    201%
 Deferred net revenue
  (packaged goods and digital
  content)
  End of the quarter        68     364     595     387     192
  Less: Beginning of
   the quarter              32      68     364     595     387
                       ------- ------- ------- ------- -------
  Change in deferred
   net revenue
   (packaged goods and
   digital content)         36     296     231   (208)   (195)
                       ======= ======= ======= ======= =======

STOCK-BASED
 COMPENSATION

 Cost of goods sold          -       1       1       -       1
 Marketing and sales         4       5       5       5       5
 General and
  administrative             8      10      11       9      10
 Research and
  development               16      22      21      31      34
                       ------- ------- ------- ------- -------
  Total Stock-Based
   Compensation             28      38      38      45      50
                       ======= ======= ======= ======= =======

 Marketing and sales        1%      1%      1%       -      1%
 General and
  administrative            2%      2%      1%      1%      1%
 Research and
  development               4%      3%      1%      3%      4%
                       ------- ------- ------- ------- -------
  Total Stock-Based
   Compensation (as a
   % of Net Revenue)        7%      6%      3%      4%      6%
                       ======= ======= ======= ======= =======

OTHER

 Employees               8,101   8,239   8,165   9,037   9,391     16%
 Diluted weighted-
  average shares           311     313     315     317     318

GEOGRAPHIC NET REVENUE
 MIX

 North America             163     362     768     649     429    163%
 Europe                    204     246     668     421     329     61%
 Asia                       28      32      67      57      46     64%
                       ------- ------- ------- ------- -------
  Net Revenue              395     640   1,503   1,127     804    104%
                       ======= ======= ======= ======= =======

 Geographic Net
  Revenue Mix (as a %
  of Net Revenue)
 North America             41%     57%     51%     58%     53%
 Europe                    52%     38%     44%     37%     41%
 Asia                       7%      5%      5%      5%      6%
                       ------- ------- ------- ------- -------
  Net Revenue             100%    100%    100%    100%    100%
                       ======= ======= ======= ======= =======

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
  Unaudited Supplemental Financial Information and Business Metrics
    (in millions, except per share data, SKU count and Headcount)

                         Q1      Q2      Q3      Q4      Q1     YOY %
                        FY08     FY08    FY08    FY08    FY09  Change
                       ------- ------- ------- ------- ------- -------

PLATFORM NET REVENUE
 MIX

 PLAYSTATION 3              13      17     102     152     139    969%
 Xbox 360                   47     218     196     128      81     72%
 PlayStation 2              61      73     301     166      79     30%
 Wii                        29      59     139      75      57     97%
 Xbox                        3      12       3       1       -  (100%)
 Nintendo GameCube           1       3       1       -       -  (100%)
                       ------- ------- ------- ------- -------
  Total Consoles           154     382     742     522     356    131%

 PC                         89      79     148     114      86    (3%)

 PSP                        21      21      74      69      57    171%
 Wireless                   33      37      39      42      44     33%
 Nintendo DS                25      47     122      36      21   (16%)
 Game Boy Advance            2       4       2       -       -  (100%)
                       ------- ------- ------- ------- -------
  Total Mobility            81     109     237     147     122     51%

 Co-publishing and
  Distribution              39      33     320     295     191    390%

 Licensing,
  Advertising & Other       10      14      31      24      21    110%
 Subscription Services      22      23      25      25      28     27%
                       ------- ------- ------- ------- -------
  Total Internet
   Services, Licensing
   & Other                  32      37      56      49      49     53%
                       ------- ------- ------- ------- -------

 Total Net Revenue         395     640   1,503   1,127     804    104%
                       ======= ======= ======= ======= =======

 Platform Net Revenue
  Mix (as a % of Net
  Revenue)

 PLAYSTATION 3              3%      3%      7%     14%     17%
 Xbox 360                  12%     34%     13%     11%     10%
 PlayStation 2             16%     11%     20%     15%     10%
 Wii                        7%      9%      9%      7%      7%
 Xbox                       1%      2%       -       -       -
 Nintendo GameCube           -      1%       -       -       -
                       ------- ------- ------- ------- -------
  Total Consoles           39%     60%     49%     47%     44%

 PC                        23%     12%     10%     10%     11%

 PSP                        5%      3%      5%      6%      7%
 Wireless                   8%      6%      3%      4%      5%
 Nintendo DS                6%      7%      8%      3%      3%
 Game Boy Advance           1%      1%       -       -       -
                       ------- ------- ------- ------- -------
  Total Mobility           20%     17%     16%     13%     15%

 Co-publishing and
  Distribution             10%      5%     21%     26%     24%

 Licensing,
  Advertising & Other       2%      2%      2%      2%      3%
 Subscription Services      6%      4%      2%      2%      3%
                       ------- ------- ------- ------- -------
  Total Internet
   Services, Licensing
   & Other                  8%      6%      4%      4%      6%
                       ------- ------- ------- ------- -------

 Total Net Revenue        100%    100%    100%    100%    100%
                       ======= ======= ======= ======= =======

PLATFORM SKU RELEASE
 MIX (a)

 PLAYSTATION 3               1       7       5       4       3    200%
 Xbox 360                    2       8       5       4       4    100%
 PlayStation 2               1       7       7       -       2    100%
 Wii                         2       5       7       -       1   (50%)
 Xbox                        -       2       -       -       -       -
 Nintendo GameCube           -       1       -       -       -       -
                       ------- ------- ------- ------- -------
  Total Consoles             6      30      24       8      10     67%

 PC                          5       7       4       5       8     60%

 PSP                         1       3       4       1       1       -
 Nintendo DS                 2       4       5       1       -  (100%)
 Game Boy Advance            -       1       -       -       -       -
                       ------- ------- ------- ------- -------
  Total Mobility             3       8       9       2       1   (67%)
                       ------- ------- ------- ------- -------

     Total SKUs             14      45      37      15      19     36%
                       ======= ======= ======= ======= =======

(a) Mac(R), Wireless, and iPod(R) releases are not included in SKU
 count.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
         Unaudited Reconciliation of GAAP to Non-GAAP Results
                 (In millions, except per share data)

The following tables reconcile the Company's net revenue, gross
 profit, operating income (loss), net loss and diluted loss per share
 as presented in its Unaudited Condensed Consolidated Statements of
 Operations as prepared in accordance with Generally Accepted
 Accounting Principles ("GAAP") with its non-GAAP net revenue, non-
 GAAP gross profit, non-GAAP operating income (loss), non-GAAP net
 income (loss), and non-GAAP diluted earnings (loss) per share. The
 Company's non-GAAP net revenue excludes the impact of the change in
 deferred net revenue (packaged goods and digital content). The
 Company's non-GAAP gross profit excludes the impact of the change in
 deferred net revenue (packaged goods and digital content), COGS
 amortization of intangibles, and stock-based compensation. The
 Company's non-GAAP operating income (loss), non-GAAP net income
 (loss), and non-GAAP diluted earnings (loss) per share exclude the
 impact of the change in deferred net revenue (packaged goods and
 digital content), amortization of intangibles, stock-based
 compensation, acquired in-process technology, and restructuring
 charges. In addition, the Company's non-GAAP net income (loss) and
 non-GAAP diluted earnings (loss) per share exclude losses on
 strategic investments and, prior to fiscal 2009, income tax
 adjustments consisting of the income tax expense or benefit
 associated with the foregoing excluded items and the impact of
 certain one-time income tax adjustments. On April 1, 2008, the
 Company began using a fixed, long-term projected tax rate of 28%
 internally to evaluate its operating performance, to forecast, plan
 and analyze future periods, and to assess the performance of its
 management team. Accordingly, the Company began applying the same 28%
 tax rate to its fiscal 2009 non-GAAP financial results. Had Q1, Q2,
 Q3, and Q4 in FY08 been adjusted to reflect a comparable 28% non-GAAP
 tax rate, adjusted income tax adjustments would have been ($3),
 ($78), ($52), and ($37) as compared to ($17), ($71), ($49), and $6,
 adjusted non-GAAP net income (loss) would have been ($55), $80, $287,
 and ($13) as compared to ($69), $87, $290, and $30, and adjusted non-
 GAAP diluted earnings (loss) per share would have been ($0.18),
 $0.25, $0.89, and ($0.04) as compared to ($0.22), $0.27, $0.90, and
 $0.09.

                       Q1      Q2      Q3       Q4       Q1     YOY %
                      FY08    FY08    FY08     FY08     FY09   Change
                    -------- ------- ------- -------- -------- -------
QUARTERLY
 RECONCILIATION OF
 RESULTS

 GAAP net revenue   $  395   $  640  $1,503  $1,127   $  804     104%
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content)             36      296     231    (208)    (195)
                    -------- ------- ------- -------- --------
 Non-GAAP net
  revenue           $  431   $  936  $1,734  $  919   $  609      41%
                    ======== ======= ======= ======== ========

 GAAP gross profit  $  229   $  245  $  721  $  665   $  508     122%
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content)             36      296     231    (208)    (195)
  COGS amortization
   of intangibles        7        7       6       6        3
  Stock-based
   compensation          -        1       1       -        1
                    -------- ------- ------- -------- --------
 Non-GAAP gross
  profit            $  272   $  549  $  959  $  463   $  317      17%
                    ======== ======= ======= ======== ========
  Non-GAAP gross
   profit % (as a %
   of non-GAAP net
   revenue)             63%      59%     55%     50%      52%

 GAAP operating
  income (loss)     $ (183)  $ (274) $    7  $  (37)  $  (97)     47%
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content)             36      296     231    (208)    (195)
  COGS amortization
   of intangibles        7        7       6       6        3
  Amortization of
   intangibles           7        7       7      13       15
  Stock-based
   compensation         28       38      38      45       50
  Acquired in-
   process
   technology            -        -       -     138        2
  Restructuring
   charges               2        5      78      18       20
                    -------- ------- ------- -------- --------
 Non-GAAP operating
  income (loss)     $ (103)  $   79  $  367  $  (25)  $ (202)    (96%)
                    ======== ======= ======= ======== ========
  Non-GAAP
   operating income
   (loss) profit %
   (as a % of non-
   GAAP net
   revenue)            (24%)      8%     21%     (3%)    (33%)

 GAAP net loss      $ (132)  $ (195) $  (33) $  (94)  $  (95)     28%
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content)             36      296     231    (208)    (195)
  COGS amortization
   of intangibles        7        7       6       6        3
  Amortization of
   intangibles           7        7       7      13       15
  Stock-based
   compensation         28       38      38      45       50
  Acquired in-
   process
   technology            -        -       -     138        2
  Restructuring
   charges               2        5      78      18       20
  Losses on
   strategic
   investments           -        -      12     106        6
  Income tax
   adjustments         (17)     (71)    (49)      6       59
                    -------- ------- ------- -------- --------
 Non-GAAP net
  income (loss)     $  (69)  $   87  $  290  $   30   $ (135)    (96%)
                    ======== ======= ======= ======== ========
  Non-GAAP net
   income (loss) %
   (as a % of non-
   GAAP net
   revenue)            (16%)      9%     17%      3%     (22%)

 GAAP diluted loss
  per share         $(0.42)  $(0.62) $(0.10) $(0.30)  $(0.30)     29%
 Non-GAAP diluted
  earnings (loss)
  per share         $(0.22)  $ 0.27  $ 0.90  $ 0.09   $(0.42)    (91%)
  Number of shares
   used in non-GAAP
   diluted earnings
   (loss) per share
   computation         311      320     323     323      318

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
         Unaudited Reconciliation of GAAP to Non-GAAP Results
                 (in millions, except per share data)

The following tables reconcile the Company's net revenue, gross
 profit, operating loss, net income (loss) and diluted earnings (loss)
 per share as presented in its Unaudited Condensed Consolidated
 Statements of Operations as prepared in accordance with Generally
 Accepted Accounting Principles ("GAAP") with its non-GAAP net
 revenue, non-GAAP gross profit, non-GAAP operating income, non-GAAP
 net income, and non-GAAP diluted earnings per share. The Company's
 non-GAAP net revenue excludes the impact of the change in deferred
 net revenue (packaged goods and digital content). The Company's non-
 GAAP gross profit excludes the impact of the change in deferred net
 revenue (packaged goods and digital content), COGS amortization of
 intangibles, and stock-based compensation. The Company's non-GAAP
 operating income, non-GAAP net income, and non-GAAP diluted earnings
 per share exclude the impact of the change in deferred net revenue
 (packaged goods and digital content), amortization of intangibles,
 stock-based compensation, acquired in-process technology, and
 restructuring charges. In addition, the Company's non-GAAP net income
 and non-GAAP diluted earnings per share exclude losses on strategic
 investments and, prior to fiscal 2009, income tax adjustments
 consisting of the income tax expense or benefit associated with the
 foregoing excluded items and the impact of certain one-time income
 tax adjustments. On April 1, 2008, the Company began using a fixed,
 long-term projected tax rate of 28% internally to evaluate its
 operating performance, to forecast, plan and analyze future periods,
 and to assess the performance of its management team. Accordingly,
 the Company began applying the same 28% tax rate to its fiscal 2009
 non-GAAP financial results. Had Q1, Q2, Q3, and Q4 in FY08 and Q1 in
 FY09 been adjusted to reflect a comparable 28% non-GAAP tax rate,
 adjusted TTM income tax adjustments would have been ($27), ($96),
 ($150), ($170), and ($108) as compared to ($39), ($100), ($138),
 ($131), and ($55), adjusted TTM non-GAAP net income would have been
 $228, $242, $315, $300, and $219 as compared to $216, $238, $327,
 $339, and $272, and adjusted TTM non-GAAP diluted earnings per share
 would have been $0.71, $0.75, $0.97, $0.94, and $0.68 as compared to
 $0.68, $0.74, $1.01, $1.06, and $0.84, respectively.

                       Q1      Q2      Q3       Q4       Q1     YOY %
                      FY08    FY08    FY08     FY08     FY09   Change
                    -------- ------- ------- -------- -------- -------
TRAILING TWELVE
 MONTH
 RECONCILIATION OF
 RESULTS

 GAAP net revenue   $3,073   $2,929  $3,151  $3,665   $4,074      33%
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content) (a)         36      332     563     355      124
                    -------- ------- ------- -------- --------
 Non-GAAP net
  revenue (a)       $3,109   $3,261  $3,714  $4,020   $4,198      35%
                    ======== ======= ======= ======== ========

 GAAP gross profit  $1,863   $1,663  $1,573  $1,860   $2,139      15%
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content) (a)         36      332     563     355      124
  COGS amortization
   of intangibles       28       28      27      26       22
  Stock-based
   compensation          2        2       3       2        3
                    -------- ------- ------- -------- --------
 Non-GAAP gross
  profit            $1,929   $2,025  $2,166  $2,243   $2,288      19%
                    ======== ======= ======= ======== ========
  Non-GAAP gross
   profit % (as a %
   of non-GAAP net
   revenue)             62%      62%     58%     56%      55%

 GAAP operating
  loss              $  (25)  $ (313) $ (521) $ (487)  $ (401)  (1504%)
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content) (a)         36      332     563     355      124
  COGS amortization
   of intangibles       28       28      27      26       22
  Amortization of
   intangibles          28       28      28      34       42
  Stock-based
   compensation        124      129     132     150      171
  Acquired in-
   process
   technology            3        1       -     138      140
  Restructuring
   charges              11       12      88     103      121
                    -------- ------- ------- -------- --------
 Non-GAAP operating
  income            $  205   $  217  $  317  $  319   $  219       7%
                    ======== ======= ======= ======== ========
  Non-GAAP
   operating income
   % (as a % of
   non-GAAP net
   revenue)              7%       7%      9%      8%       5%

 GAAP net income
  (loss)            $   25   $ (192) $ (385) $ (454)  $ (417)  (1768%)
  Change in
   deferred net
   revenue
   (packaged goods
   and digital
   content) (a)         36      332     563     355      124
  COGS amortization
   of intangibles       28       28      27      26       22
  Amortization of
   intangibles          28       28      28      34       42
  Stock-based
   compensation        124      129     132     150      171
  Acquired in-
   process
   technology            3        1       -     138      140
  Restructuring
   charges              11       12      88     103      121
  Losses on
   strategic
   investments           -        -      12     118      124
  Income tax
   adjustments         (39)    (100)   (138)   (131)     (55)
                    -------- ------- ------- -------- --------
 Non-GAAP net
  income            $  216   $  238  $  327  $  339   $  272      26%
                    ======== ======= ======= ======== ========
  Non-GAAP net
   income % (as a %
   of non-GAAP net
   revenue)              7%       7%      9%      8%       6%

 GAAP diluted
  earnings (loss)
  per share         $ 0.07   $(0.62) $(1.22) $(1.45)  $(1.32)  (1986%)
 Non-GAAP diluted
  earnings per
  share             $ 0.68   $ 0.74  $ 1.01  $ 1.06   $ 0.84      24%

(a) Prior to fiscal 2008, the change in deferred net revenue (packaged
 goods and digital content) did not have a material impact on the
 Company's net revenue. Accordingly, the Company has not revised its
 fiscal 2007 non-GAAP financial measures to exclude the impact of the
 change in deferred net revenue (packaged goods and digital content).

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
 Unaudited Supplemental Non-GAAP Financial Information and Business
                                Metrics
                 (in millions, except per share data)

                       Q1      Q2      Q3       Q4       Q1     YOY %
                      FY08    FY08    FY08     FY08     FY09   Change
                    -------- ------- ------- -------- -------- -------
CONSOLIDATED NON-
 GAAP FINANCIAL
 DATA (a)

 Non-GAAP net
  revenue              431      936   1,734     919      609      41%
 Non-GAAP net
  revenue - TTM      3,109    3,261   3,714   4,020    4,198      35%

 Non-GAAP gross
  profit               272      549     959     463      317      17%
  Non-GAAP gross
   profit % (as a %
   of non-GAAP net
   revenue)             63%      59%     55%     50%      52%
 Non-GAAP gross
  profit - TTM       1,929    2,025   2,166   2,243    2,288      19%
  Non-GAAP gross
   profit % (as a %
   of TTM non-GAAP
   net revenue)         62%      62%     58%     56%      55%

 Non-GAAP operating
  income (loss)       (103)      79     367     (25)    (202)    (96%)
  Non-GAAP
   operating income
   (loss) % (as a %
   of non-GAAP net
   revenue)            (24%)      8%     21%     (3%)    (33%)
 Non-GAAP operating
  income - TTM         205      217     317     319      219       7%
  Non-GAAP
   operating income
   % (as a % of TTM
   non-GAAP net
   revenue)              7%       7%      9%      8%       5%

 Non-GAAP net
  income (loss) (b)    (69)      87     290      30     (135)    (96%)
  Non-GAAP diluted
   earnings (loss)
   per share (b)    $(0.22)  $ 0.27  $ 0.90  $ 0.09   $(0.42)    (91%)
 Non-GAAP net
  income - TTM (b)     216      238     327     339      272      26%
  Non-GAAP diluted
   earnings per
   share - TTM (b)  $ 0.68   $ 0.74  $ 1.01  $ 1.06   $ 0.84      24%

GEOGRAPHIC NET
 REVENUE MIX (GAAP
 TO NON-GAAP
 RECONCILIATION)

  North America        163      362     768     649      429     163%
  Europe               204      246     668     421      329      61%
  Asia                  28       32      67      57       46      64%
                    -------- ------- ------- -------- --------
   GAAP Net Revenue    395      640   1,503   1,127      804     104%

  North America          8      163      93    (105)     (89)
  Europe                21      129     124    (103)     (95)
  Asia                   7        4      14       -      (11)
                    -------- ------- ------- -------- --------
   Change In
    Deferred Net
    Revenue
    (Packaged Goods
    and Digital
    Content)            36      296     231    (208)    (195)

  North America        171      525     861     544      340      99%
  Europe               225      375     792     318      234       4%
  Asia                  35       36      81      57       35       -
                    -------- ------- ------- -------- --------
   Non-GAAP Net
    Revenue            431      936   1,734     919      609      41%
                    ======== ======= ======= ======== ========

 Non-GAAP
  Geographic Net
  Revenue Mix (as a
  % of Non-GAAP Net
  Revenue)

  North America         40%      56%     50%     59%      56%
  Europe                52%      40%     45%     35%      38%
  Asia                   8%       4%      5%      6%       6%
                    -------- ------- ------- -------- --------
   Non-GAAP Net
    Revenue            100%     100%    100%    100%     100%
                    ======== ======= ======= ======== ========

(a) Refer to Unaudited Reconciliation of GAAP to Non-GAAP Results.
(b) On April 1, 2008, the Company began using a fixed, long-term
 projected tax rate of 28% internally to evaluate its operating
 performance, to forecast, plan and analyze future periods, and to
 assess the performance of its management team.  Accordingly, the
 Company began applying the same 28% tax rate to its fiscal 2009 non-
 GAAP financial results.  Had Q1, Q2, Q3, and Q4 in FY08 been adjusted
 to reflect a comparable 28% non-GAAP tax rate, adjusted non-GAAP net
 income (loss) would have been ($55), $80, $287, and ($13) as compared
 to ($69), $87, $290, and $30, and adjusted non-GAAP diluted earnings
 (loss) per share would have been ($0.18), $0.25, $0.89, and ($0.04)
 as compared to ($0.22), $0.27, $0.90, and $0.09.  Had Q1, Q2, Q3, and
 Q4 in FY08 and Q1 in FY09 been adjusted to reflect a comparable 28%
 non-GAAP tax rate, adjusted TTM non-GAAP net income would have been
 $228, $242, $315, $300, and $219 as compared to $216, $238, $327,
 $339, and $272, and adjusted TTM non-GAAP diluted earnings per share
 would have been $0.71, $0.75, $0.97, $0.94, and $0.68 as compared to
 $0.68, $0.74, $1.01, $1.06, and $0.84, respectively.

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
 Unaudited Supplemental Non-GAAP Financial Information and Non-GAAP
                           Business Metrics
                            (in millions)

                       Q1      Q2      Q3       Q4       Q1     YOY %
                      FY08    FY08    FY08     FY08     FY09   Change
                    -------- ------- ------- -------- -------- -------

PLATFORM NON-GAAP
 NET REVENUE MIX

 Non-GAAP Net
  Revenue

  Xbox 360              47      218     196     128       81      72%
  PLAYSTATION 3         20       98     196     138       68     240%
  PlayStation 2         69      204     324      52       40     (42%)
  Wii                   29       83     156      61       39      34%
  Xbox                   3       12       3       1        -    (100%)
  Nintendo GameCube      1        3       1       -        -    (100%)
                    -------- ------- ------- -------- --------
   Total Consoles      169      618     876     380      228      35%

  PC                    96      116     153      92       70     (27%)

  Wireless              34       37      39      42       43      26%
  PSP                   30       43     111      47       26     (13%)
  Nintendo DS           25       47     122      36       21     (16%)
  Game Boy Advance       2        4       2       -        -    (100%)
                    -------- ------- ------- -------- --------
   Total Mobility       91      131     274     125       90      (1%)

  Co-publishing and
   Distribution         39       32     372     271      171     338%

  Subscription
   Services             23       23      23      23       27      17%
  Licensing,
   Advertising &
   Other                13       16      36      28       23      77%
                    -------- ------- ------- -------- --------
   Total Internet
    Services,
    Licensing &
    Other               36       39      59      51       50      39%
                    -------- ------- ------- -------- --------

 Non-GAAP Net
  Revenue              431      936   1,734     919      609      41%

 Change in Deferred
  Net Revenue
  (Packaged Goods
  and Digital
  Content)
  PLAYSTATION 3         (7)     (81)    (94)     14       71
  PlayStation 2         (8)    (131)    (23)    114       39
  Wii                    -      (24)    (17)     14       18
  PC                    (7)     (37)     (5)     22       16
  Wireless              (1)       -       -       -        1
  PSP                   (9)     (22)    (37)     22       31
  Co-publishing and
   Distribution          -        1     (52)     24       20
  Subscription
   Services             (1)       -       2       2        1
  Licensing,
   Advertising &
   Other                (3)      (2)     (5)     (4)      (2)
                    -------- ------- ------- -------- --------
   Change in
    Deferred Net
    Revenue
    (Packaged Goods
    and Digital
    Content)           (36)    (296)   (231)    208      195
                    -------- ------- ------- -------- --------

 GAAP Net Revenue      395      640   1,503   1,127      804
                    ======== ======= ======= ======== ========

PLATFORM NON-GAAP
 NET REVENUE MIX
 (as a % of Non-
 GAAP Net Revenue)

 Non-GAAP Net
  Revenue

  Xbox 360              11%      23%     11%     14%      13%
  PLAYSTATION 3          5%      11%     11%     15%      11%
  PlayStation 2         16%      22%     19%      5%       7%
  Wii                    7%       9%      9%      7%       6%
  Xbox                   1%       1%      -       -        -
                    -------- ------- ------- -------- --------
   Total Consoles       40%      66%     50%     41%      37%

  PC                    22%      12%      9%     10%      12%

  Wireless               8%       4%      2%      4%       7%
  PSP                    7%       5%      7%      5%       4%
  Nintendo DS            6%       5%      7%      4%       4%
                    -------- ------- ------- -------- --------
   Total Mobility       21%      14%     16%     13%      15%

  Co-publishing and
   Distribution          9%       4%     22%     30%      28%

  Subscription
   Services              5%       2%      1%      3%       4%
  Licensing,
   Advertising &
   Other                 3%       2%      2%      3%       4%
                    -------- ------- ------- -------- --------
   Total Internet
    Services,
    Licensing &
    Other                8%       4%      3%      6%       8%
                    -------- ------- ------- -------- --------

 Non-GAAP Net
  Revenue              100%     100%    100%    100%     100%
                    ======== ======= ======= ======== ========

                ELECTRONIC ARTS INC. AND SUBSIDIARIES
                  Unaudited Supplemental Fact Sheet
                       Q1 FY09 Product Releases

      Product Release (i)                              Platform

      Consoles
      ------------------------------------------------

   -- Battlefield: Bad Company(TM)                     PLAYSTATION(R)3
   -- NASCAR(R) 09                                     PLAYSTATION 3
   -- UEFA EURO 2008(TM)                               PLAYSTATION 3
   -- Battlefield: Bad Company                         Xbox 360(TM)
   -- Command & Conquer(TM) 3: Kane's Wrath            Xbox 360
   -- NASCAR 09                                        Xbox 360
   -- UEFA EURO 2008                                   Xbox 360
   -- NASCAR 09                                        PlayStation(R)2
   -- UEFA EURO 2008                                   PlayStation 2
   -- BOOM BLOX(TM)                                    Wii(TM)

      PC
      ------------------------------------------------

   -- Mass Effect(TM)                                  PC
   -- SimCity(TM) Societies Destinations               PC
   -- Spore(TM) Creature Creator                       PC
   -- The SimCity(TM) Box (ii)                         PC
   -- The Sims(TM) 2 Double Deluxe                     PC
   -- The Sims(TM) 2 IKEA(R) Home Stuff                PC
   -- The Sims(TM) 2 Kitchen & Bath Interior Design    PC
       Stuff
   -- UEFA EURO 2008                                   PC
   -- Spore Creature Creator                           Mac(R)

      Mobility
      ------------------------------------------------

   -- UEFA EURO 2008                                   PSP(R)
   -- BOOM BLOX                                        Wireless
   -- EA SPORTS(TM) NCAA(R) Football 09                Wireless
   -- KUNG FU PANDA(TM)                                Wireless
   -- MONOPOLY                                         Wireless
   -- MONOPOLY TYCOON                                  Wireless
   -- Puzzle Paradise                                  Wireless
   -- ROAD RASH(TM)                                    Wireless
   -- The Godfather(TM)                                Wireless
   -- YAHTZEE ADVENTURES                               Wireless
   -- MONOPOLY                                         iPod(R)
   -- The Sims(TM) DJ                                  iPod

      Co-publishing, Distribution, and International
       only (iii)
      ------------------------------------------------

   -- Rock Band(TM)(iv)                                Xbox 360
   -- Rock Band                                        Wii
   -- Half-Life(R) 2: Episode Two                      PC
   -- Portal                                           PC
   -- SimCity Societies Deluxe (v)                     PC
   -- Team Fortress 2                                  PC
   -- UEFA EURO 2008 (vi)                              Wireless

(i)   Mac, Wireless, and iPod releases are not included in SKU count.
(ii)  Released as a deluxe compilation for SimCity Societies in North
       America.
(iii) Co-publishing, distribution, and international only releases are
       not included in SKU count.
(iv)  Released in Europe and previously released in North America in
       fiscal 2008.
(v)   Released as a deluxe compilation for SimCity Societies in
       Europe.
(vi)  Released in Europe.


      All trademarks are the property of their respective owners.

SOURCE: Electronic Arts Inc.

Electronic Arts Inc.
Tricia Gugler, 650-628-7327
Senior Director, Investor Relations
or
Jeff Brown, 650-628-7922
Vice President, Corporate Communications

Copyright Business Wire 2008

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