The Real City-Building Simulation Game Is Now Live and Available to Play
"SimCity Social will entice a new generation of urban planners
with its easy-to-use tools that allow anyone to expand and grow their
own unique sprawling metropolises and watch as it comes to life in fun
and unexpected ways," said
In SimCity Social, there are no set linear paths to follow; cities evolve as a direct result of player-driven choice allowing for more creative freedom. As mayor, players will deal with unforeseen issues like fires, crime and pollution, and will make crucial decisions that will help them discover how their cities take shape. Social interactions in SimCity Social go far beyond just visiting friends' cities or using them as resources to complete tasks. Players can choose to build friendly relationships with other cities or form an intense rivalry through a dynamic and ever-evolving friend and foe system. With multiple options for city growth, unexpected gameplay events that shape the destiny of the city, and city-to-city relationships, players will see recognizable changes that bring forth aesthetic and gameplay alterations based on the decisions made in the game — for better or for worse.
SimCity fans can visit www.facebook.com/simcitysocial to "Like" the game and join the more than 750,000 fans. Players of SimCity Social who "Like" the game get access to free in-game exclusive content.
Following the success of the integration in The Sims Social, Dunkin' Donuts will be integrated into SimCity Social at launch where players can gift Coffee Boosts and Donut Boosts to enable friends to enhance their game play experience. Dunkin' Donuts will continue to launch new features and gifting campaigns in the game throughout the year, including exclusive SimCity Social items available to players who choose to visit and "like" the Dunkin' Donuts Facebook page.
Press assets for SimCity Social are available at info.ea.com.
About SimCity Franchise
SimCity Social arrives on the heels of the announcement of SimCity
for PC which is currently in development at the world-renowned Maxis
studio in
SimCity for PC has not yet been rated by the ESRB. To stay up-to-date on the latest regarding SimCity please visit www.SimCity.com. Press assets for SimCity are available at www.info.ea.com
About
In fiscal 2012, EA posted GAAP net revenue of
SimCity, Maxis, The Sims and Need for Speed are trademarks of
EA
PR Manager
csinhaseni@ea.com
PR Specialist
rsteinberg@ea.com
Source:
News Provided by Acquire Media